約 6,603,816 件
https://w.atwiki.jp/koeman/pages/1.html
SITEMENU HOME ABOUT WARAGE LANDFORM MAP ROUTE SKILL BBS LINK 注意事項 利用規約というのもおこがましいので、最低限のお約束として掲載します。 画像の直リンクは危険です 動作環境 OS Windows2000,XP, ブラウザ IE6.0・NN7.1・Fire Fox1.0 解像度 800*600 その他
https://w.atwiki.jp/geltner/pages/15.html
This is a translation of the text file titled "Ib_説明書" found in the game folder. ………………………………………………………………………………………■ Title Ib■ Version 1.02■ Platform RPG Maker 2000 VALUE!■ Developer kouri■ Software type freeware■ Genre horror-adventure………………………………………………………………………………………○ This game requires RPG Maker 2000 RTP to run.http //www.famitsu.com/freegame/rtp/2000_rtp.html↑ Download link■ To play... Please execute the file "Ib.exe" found in the unzipped folder.■ Important Points to Consider ・ The developer is not responsible for any software malfunctions encountered during or caused by gameplay. ・ Please do not use the game code or materials (images, music, maps, etc.) for any purpose(s) other than playing the game itself. (Public BGM and sound effects may be used with permission from their respective copyright holders)………………………………………………………………………………………■ Controls・ ↑→↓← keys …… Move character・ esc, x keys ……… Open inventory, Cancel・ Enter key ………… Talk, Examine, Select・ Shift key ………… Return to title screen・ F4 ………………… Toggle full-screen/windowed mode・ F12 ……………… Force return to title screen■ Saving The player may save by examining the open notebooks scattered throughout in game.………………………………………………………………………………………■ Plot Summary A girl named Ib (pronounced "Eve") becomes trapped in an eerie parallel world while visiting the art gallery with her parents. Now she must find her way back.■ A Word from the Developer There is no combat involved. The degree of difficulty is such those who are not very good at games will still be able to play. I hope you enjoy the eerie atmosphere of the game!………………………………………………………………………………………■ Credits・YASU pochi Guitar Diary http //www.asahi-net.or.jp/~yd9y-wtnb/・フリーBGM DOVA-SYNDROME (FREE BGM DOWNLOAD DOVA SYNDROME) http //dova-s.jp/・Presence of music http //www.presence-of-music.com/index.html・クラシック名曲サウンドライブラリー (Classical Masterpiece Sound Library) http //classical-sound.seesaa.net/・Asterisk http //www.geocities.co.jp/Bookend-Hemingway/5727/sozai/index.html・甘茶の音楽工房 (Hydrangea Tea Sound Studio) http //amachamusic.chagasi.com/ ・Royalty http //pianosdauge.org/index.html・ポケットサウンド (Pocket Sound) http //pocket-se.info/・効果音源 (Royalty Free Sound Effects) http //koukaongen.com/・Miya Factory Home Page http //www.miyafactory.net/・ザ・マッチメイカァズ 2nd (The Matchmakers 2nd) http //osabisi.sakura.ne.jp/m2/・WEB WAVE LIB http //wwl.s-t-t.com/・And other free sounds○ Thank-you for your cooperation!………………………………………………………………………………………■ Version History2012/02/27 Ib ver1.00 released2012/03/06 Various bugs fixed. Patch for those who cannot view the video added.2012/03/09 Ib ver.1.01 released2012/03/25 Various bugs fixed Bookshelves containing supplementary information added Adjusted difficulty of action segments■ Developer Websitehttp //kouri.kuchinawa.com/■ Developer E-mailakamik◆mail.goo.ne.jp ※ Please replace the ◆ with an @
https://w.atwiki.jp/kyodainamono/pages/21.html
その他の乗物・機械 ブラックホールを作ることができる超巨大加速器 (Part35, 418) http //livedoor.blogimg.jp/nwknews/imgs/9/9/99993e9a-s.jpg http //livedoor.blogimg.jp/nwknews/imgs/2/9/29fdac73-s.jpg http //livedoor.blogimg.jp/nwknews/imgs/e/3/e32c9ca7-s.jpg (Part35, 237) http //ja.wikipedia.org/wiki/%E3%83%95%E3%82%A1%E3%82%A4%E3%83%AB Tsar_Bomba_Revised.jpg 九〇式大聴音機 (Part35, 137) http //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Large_Air_Sound_Detector_Type_90.jpg/800px-Large_Air_Sound_Detector_Type_90.jpg ぐるぐるまきまき (Part34, 450) http //i.imgur.com/Wvc10MJ.gif こっちみんな (Part33, 493/ 752) http //blog-imgs-43.fc2.com/y/u/k/yukkuri0616/no-photoshop0039.jpg なんか嫌だ (Part33, 455) http //i1201.photobucket.com/albums/bb357/sd90mac11/Bildarchiv/FelbermBorealisLR1750_12_1.jpg 海洋プラント系の何か (Part32, 659) http //sime.us/images/image005.png 一度は乗ってみたい、世界の魅惑的なエレベーター10 (Part32, 55) 1.Santa Justaリフト(ポルトガル)1902年 高さ45メートル 2台の木製のエレベーター それぞれ24人収容 http //livedoor.blogimg.jp/karapaia_zaeega/imgs/e/6/e6fc2915.jpg 2.ゲートウェイ・アーチ(アメリカ)アーチ状のエレベーター。頂上にたどり着くのに4分、降りるのに3分かかる http //livedoor.blogimg.jp/karapaia_zaeega/imgs/1/9/1970e1f5.jpg 3.Hammetschwand Elevator(スイス)高さ153メートル。8人の乗客を乗せ、秒速2.7メートルで頂上にいける http //livedoor.blogimg.jp/karapaia_zaeega/imgs/3/b/3b7cb692.jpg 4.Lacerda Elevator (ブラジル)日に3万人の市民を一人5円(0.05ドル)で乗せているこのエレベーター 高さ72メートル。 http //livedoor.blogimg.jp/karapaia_zaeega/imgs/d/e/de856d45.jpg 5.台北101(台湾)現在世界最速のエレベーター。高さ約508メートル 101階建てのビルディング内に67機設置 http //livedoor.blogimg.jp/karapaia_zaeega/imgs/2/0/20c68c2b.jpg 6.Bailong Elevator(中国)高さ326メートルのエレベーター http //livedoor.blogimg.jp/karapaia_zaeega/imgs/2/4/24c14b64.jpg 7.Louvre Elevator(フランス)ルーブル美術館内にある伸び縮みするエレベーター http //livedoor.blogimg.jp/karapaia_zaeega/imgs/f/e/fe394c84.jpg 8.エッフェル塔のリフト(フランス)ゴンドラ2階建て方式のエレベーター http //livedoor.blogimg.jp/karapaia_zaeega/imgs/4/0/40bdb06d.jpg 9.Luxor Inclinator Elevator(アメリカ)ホテル、ルクソール内に設置。ピラミット型のホテルにあわせ、斜め角度に移動 http //livedoor.blogimg.jp/karapaia_zaeega/imgs/0/3/03abe3fa.jpg 10.Oregon City Municipal Elevator(アメリカ)野外エレベーター。 http //livedoor.blogimg.jp/karapaia_zaeega/imgs/f/3/f36c2e6d.jpg 写真ちっさいけど 真ん中の発電プラント用 ステンレス鋼板製循環水ポンプがじわじわくる (Part31, 757) http //www.torishima.co.jp/pro_high_pump.html 衝突型加速器(LHC) (Part31, 159) http //theobservereffect.files.wordpress.com/2009/03/lhc_hall_1.jpg http //blog.streitenberger.net/wp-content/uploads/png/360GradPanoramasdesLHCamCERN_8BE2/lhc.jpg 「続・世界最大のマシン」6選:画像ギャラリー (Part30, 661) http //wiredvision.jp/news/200912/2009121121.html 最初のやつは怖い トラクター (Part30, 485) http //www.nedtrac.com/images/foto%20big%20bud.jpg 別アングル http //farm4.static.flickr.com/3506/3871500096_18b9bfb93d_o.jpg タンク用のサイレンサーだそうで テラチンコス (Part30, 464) http //gigazine.jp/img/2009/10/18/tank_silencer/ts_001.jpg http //gigazine.jp/img/2009/10/18/tank_silencer/ts_002.jpg http //gigazine.jp/img/2009/10/18/tank_silencer/ts_003.jpg 運河エレベータ (Part30, 365) http //image.blog.livedoor.jp/cpiblog00569/imgs/3/5/351f4a48.jpg 工場系 (Part29, 762) http //pds.exblog.jp/pds/1/200706/28/33/f0033433_883545.jpg 世界一巨大な回転式船舶リフト (Part29, 744) http //sunerji.blog61.fc2.com/?mode=m no=2310 photo=true すごい大きさだな (Part29, 663) http //farm4.static.flickr.com/3172/2621529744_acdf927930.jpg これコナンと一緒に海に落ちたギガントの一部だろ? (Part28, 940) http //izismile.com/img/img2/20090521/selection_159_89.jpg ガンタンクの手だけみたいだな (Part28, 902) http //izismile.com/img/img2/20090515/selection_155_35.jpg おそロシア (Part28, 901) http //englishrussia.com/images/military_hardware/2.jpg http //englishrussia.com/images/military_hardware/14.jpg http //englishrussia.com/images/kursk_submarine/1.jpg これなに? (Part28, 680) http //img.ffffound.com/static-data/assets/6/b39b4b18bc09091ea1a3e7ce5795cdb6f9da8dde_m.jpg ちょっと押したら倒れそう・・・ (Part27, 253) http //www.defensetech.org/archives/In%2520dock%2520prior%2520to%2520launch.jpg ボーリングマシーンの回転刃 (Part27, 133) http //www.keynote-engineers.net/images/tbm.jpg これはでかいボーリング http //farm3.static.flickr.com/2251/2034780725_80b0ec3157_o.jpg 巨大イカのガクブル感と、どこかしら似通ったところがある 廃棄された飛行機 (Part24, 610) http //www.flickr.com/photos/telstar/1285684/in/set-32971 kinda kaというジェットコースター (Part24, 472) http //www.coasterforce.com/coasterphotos/KK-main1.jpg 空を飛ぶ何だかよくわからない謎の物体を発見 (Part24, 255) http //gigazine.net/index.php?/news/comments/20070510_strange_craft/ こんなのが86年から5年前まであったなんて知らなかったのでちょっとビックリ (Part22, 475) http //ja.wikipedia.org/wiki/%E3%83%94%E3%83%BC%E3%82%B9%E3%82%AD%E3%83%BC%E3%83%91%E3%83%BC_%28%E3%83%9F%E3%82%B5%E3%82%A4%E3%83%AB%29 ピースキーパーっていうミサイル 1発の大きなミサイルの中に最大10発の小さなミサイル(広島原爆の25倍)を積めるんだって (Part22, 469) http //upload.wikimedia.org/wikipedia/commons/5/5f/Peacekeeper-missile-testing.jpg 俺にはきつい (Part22, 398) http //upload.wikimedia.org/wikipedia/commons/7/79/Dampfturbine_Montage01.jpg 巨大なものとは違うんだけど 巨大な映像として見せているし…オススメは心臓弁の挙動撮影 (Part18, 805) http //www.photron.co.jp/mitaiken/automobile.html ロシア人もデカイ物が好きらしい (Part18, 660) http //www.nemo.nu/ibisportal/5pansar/5sidor/tsartank1.htm ここの住人にとっては超外出だと思うけど一応貼っとく。 展覧会逝って来たんだけど写真では絶対に伝わらない鉄の塊の凶悪さ、 圧倒的な存在感に何時間見ても見飽きなかった。本物はやっぱすごいよ (Part18, 651) http //ironwork.jp/monkey_farm/botoms/nurseglove1.html バスターマシン3号みたいだな・・・・ (Part18, 583) http //image.blog.livedoor.jp/shima4152/2bb4cf8d.jpg こわっ! (Part17, 269) http //ja.wikipedia.org/wiki/%E7%94%BB%E5%83%8F ASROC_launcher_USS_Columbus_1962.jpg 兵器オタにはたまらないものばかりだな。 ウィキペディア恐るべし (Part16, 767) http //ja.wikipedia.org/wiki/%E7%94%BB%E5%83%8F Trebuchet.jpg ロシアのはもっと巨大で (Part15, 808) http //www.eurus.dti.ne.jp/~freedom3/mba3-sai-axx.htm これは乗ってみたい。 だけど、いざ乗ろうとするとすごく怖いんだろうな (Part15, 503/ 521) http //www.kyoto-np.co.jp/kp/topics/photo-news/200507/diary2005071801.html あんたらは何をしたいんだ (Part9, 228) http //home.catv.ne.jp/dd/para/eria/uehr.JPG もうなんかでかいし高い コレだけには乗りたくない (Part8, 447) http //antwrp.gsfc.nasa.gov/apod/image/0308/shuttle747_nasa_big.jpg 危ない!? (Part5, 83) http //www.ntsel.go.jp/sinsa/img/keisya.jpg Inflatable Antenna …こんなものが頭の上を飛んでいる事実 (Part4, 628/ Part9, 33) http //antwrp.gsfc.nasa.gov/apod/image/sts77_iae_big.jpg ジェットコースター (Part3, 26/ Part10, 433) http //www.kashibesso.com/image2/dod344.jpg ロシアのソユーズ打ち上げ用ロケット (巨大な物が怖いという, 293) http //www.spaceflightnow.com/ops/stage4a/001115p2/soyuz.jpg 戻る
https://w.atwiki.jp/kitayobi/pages/261.html
プロフィール 性別 男 出身大学 千葉大学理学部数学科 授業評価 わかりやすさ S おもしろさ B 授業スピード B 怒りっぽさ C 雑談 1コマあたり10分 秋田県出身。元代ゼミ講師。北予備に移籍した理由は特にないらしい。 ※大塚先生だけでなく、2015年の代ゼミ大量閉鎖以降代ゼミ→北予備に移籍する先生が多くなった。北予備の給料が良いことが挙げられる(これはかつて北予備出講していた関先生や田中結也先生が言及している)高校時代に予備校講師を志し、大学在学時から大手学習塾で中学生や高校生を対象に授業を担当。大学卒業と同時に予備校の教壇に立つ。現在は高校生と高卒生を対象に数学の講義を担当している。http //educatorlab.net/wp/wp-content/uploads/ootsuka.jpg 受験でしか使えない(受験ですら使いこなせない?)暗記ばかりの数学ではなく、「一生使える数学」を目指して日々奮闘中。 めっちゃ食べる。 ポケモンガチ勢。生徒とポケモンの話をしている。 毒舌 ラーメン屋によく行ってるらしい。 パソコン自作したらしい。 北海道でソフトクリーム食べてるところを横尾先生に目撃されたらしい。 宮崎校の生徒の評判はかなり良い。月〜金宮崎校勤務。確かに汗がすごい。
https://w.atwiki.jp/warband/pages/247.html
ip_reference_buildings|Reference Buildings ip_reference_buildings_text|Blacksmith^ Can build in All. Base cost 5000.^ Steward skills Tactics 2, Trade 3.^A blacksmith increases income by 5 and the prosperity by 5%.^^Building Inspectors^ Can build in Town. Base cost 7000.^ Steward skills Tactics 2, Spotting 2.^Building Inspectors increase base income by 2, prosperity by 3% and relations by 1.^^Cathedral^ Can build in Town. Base cost 20000.^ Steward skills Engineer 5, Leadership 5, Persuasion 6.^A Cathedral increases income by 20, prosperity by 20% and relations by 10.^^Chapel^ Can build in Castle, Town. Base cost 1000.^ Steward skills Persuasion 3, Leadership 3.^A Chapel increases income by 5.^^Church^ Can build in All. Base cost 7000.^ Steward skills Persuasion 5, Engineer 3, Leadership 5.^A Church increases income by 5, prosperity by 10% and relations by 5. It will also attract pious nobles to your cause.^^Civic Patrols^ Can build in Town. Base cost 800.^ Steward skills Spotting 2, Tracking 2, Tactics 1.^Civic Patrols increase base income by 1%, prosperity by 2% and relations by 5.^^Court System^ Can build in Town. Base cost 8000.^ Steward skills Prisoner Management 2, Tactics 4, Persuasion 5.^A court system increases income by 5, prosperity by 10% and relations by 5.^^Crop Rotation^ Can build in Village. Base cost 5000.^ Steward skills Inventory 4, Tactics 3.^Crop Rotation increases income by 20 and prosperity by 5%.^^Fire Brigade^ Can build in All. Base cost 3000.^ Steward skills Pathfinding 2, Spotting 2.^A Fire Brigade increases prosperity by 5% and relations by 3.^^Fish Pond^ Can build in Village. Base cost 6000.^ Steward skills Engineer 1, Spotting 2.^A fish pond increases base income by 10 and village prosperity by 10%.^^Foresters^ Can build in Village. Base cost 3000.^ Steward skills Tracking 4, Pathfinding 3.^Foresters organize the gathering of resources and lumber that increase income by 5 and prosperity by 5%.^^Herbalist^ Can build in Village. Base cost 5000.^ Steward skills First Aid 3, Wound Treatment 3.^An herbalist helps the health of your community, increasing the prosperity by 10% and relations by 5.^^Hospital^ Can build in Town. Base cost 10000.^ Steward skills Tactics 3, Surgery 5, Persuasion 3.^A hospital increases income by 5, prosperity by 10% and relations by 5.^^Hunting Lodge^ Can build in Village. Base cost 3000.^ Steward skills Tracking 3, Pathfinding 3.^A Hunting Lodge sends out hunting parties that increase income by 5 and prosperity by 10%.^^Improved Roads^ Can build in All. Base cost 10000.^ Steward skills Engineer 3, Pathfinding 4.^Improved roads increase base income by 5, prosperity by 20%, and relations by 2.^^Lamplighters^ Can build in Town. Base cost 1000.^ Steward skills Pathfinding 2.^Lamplighters increase prosperity by 2% and relations by 2.^^Manor^ Can build in Village. Base cost 8000.^ Steward skills Engineer 2.^A manor lets you rest at the village, increases prosperity by 10% and increases base income by 10.^^Market^ Can build in Village, Castle. Base cost 10000.^ Steward skills Persuasion 2, Trade 5, Looting 2.^A market increases base income by 50 and prosperity by 50%.^^Messenger Post^ Can build in All. Base cost 4000.^ Steward skills Engineer 2, Pathfinding 2.^A messenger post lets the inhabitants send you a message whenever enemies are nearby, even if you are far away. It also improves relations by 5.^^Mine^ Can build in All. Base cost 3000.^ Steward skills Engineer 4, Tactics 3, Trade 4.^A mine creates direct income based upon the mineral value found during prospecting and increases prosperity by 5%.^^Monastery^ Can build in All. Base cost 5000.^ Steward skills Persuasion 4, Trainer 4.^A Monastery increases income by 5, prosperity by 5% and relations by 5.^^Organized Guilds^ Can build in Town. Base cost 15000.^ Steward skills Trade 5, Tactics 5, Persuasion 5.^Organized Guilds increase base income by 50 and prosperity by 25%.^^Prison Tower^ Can build in Castle, Town. Base cost 7000.^ Steward skills Engineer 2, Prisoner Management 2.^A prison tower reduces the chance of held captives successfully escaping.^^Prospecting (special)^ Can build in All. Base cost 1000.^ Steward skills Engineer 1, Spotting 1.^Hires and sends out a group of prospectors to find minerals and stone around the location.^^Renderers^ Can build in Village. Base cost 7000.^ Steward skills Inventory 2.^Renderers increase direct income by 4 and prosperity by 4%.^^Sanitation Standards^ Can build in All. Base cost 3000.^ Steward skills Tactics 3, Engineer 2, Spotting 2.^Sanitation Standards increase base income by 2, prosperity by 2% and relations by 5.^^School^ Can build in Village. Base cost 9000.^ Steward skills Trainer 2.^A school increases the loyalty of the villagers to you by +1 every week.^^Sheriff^ Can build in Village. Base cost 5000.^ Steward skills Trainer 3, Tracking 2, Tactics 3.^This keeper of order and the law improves prosperity by 10%, relations by 5, influences bandit spawns in the area and sends out militia patrols.^^Shrine^ Can build in All. Base cost 3000.^ Steward skills Persuasion 3, Wound Treatment 3.^A shrine increases the prosperity of the location by 5% and relations by 5. It will also attract pious nobles to your cause.^^Skilled Craftsmen^ Can build in All. Base cost 6000.^ Steward skills Persuasion 2, Tactics 3, Trade 4.^Skilled Craftsmen increases village prosperity by 20% and increases base income by 100. They also allow for independent weekly building repairs.^^Street Sweepers^ Can build in Town. Base cost 2000.^ Steward skills Tracking 2.^Street sweepers increase prosperity by 3% and relations by 3.^^Tax collector office^ Can build in All. Base cost 2000.^ Steward skills Looting 3.^A Tax collector office increases base income at a location by 10, lowers prosperity by 10% and lowers relations by 2.^^Thieves Guild^ Can build in Town. Base cost 10000.^ Steward skills Looting 5, Tactics 5, Persuasion 2.^The Thieves Guild brings the Red Brotherhood into your town, increasing direct income by 20 and prosperity by 15%. It also reduces town relations by 10.^^Town Crier^ Can build in Town. Base cost 500.^ Steward skills Spotting 2.^The Town Crier increases base income by 1, prosperity by 2% and relations by 1.^^Training Grounds^ Can build in Castle, Town. Base cost 8000.^ Steward skills Trainer 4, Weapon Mastery 5.^Training grounds increase the direct income of a location by 3, allows additional training of garrison troops and hiring noble recruits.^^University^ Can build in Town. Base cost 10000.^ Steward skills Engineer 4, Trainer 5, Persuasion 4.^A University increases income by 10, prosperity by 10% and relations by 5.^^Warehouse^ Can build in Town. Base cost 3000.^ Steward skills Inventory 4, Trade 2.^A warehouse increases income by 5 and prosperity by 5%.^^Watch Tower^ Can build in Village. Base cost 5000.^ Steward skills Engineer 1, Spotting 2.^A watch tower lets the villagers raise the alarm earlier. The time it takes for enemies to loot the village increases by 25%. It also improves relations by 5.^^Well Cleaners^ Can build in Town. Base cost 2500.^ Steward skills Spotting 2.^Well Cleaners increase income by 2, prosperity by 2% and relations by 2.^^Winery^ Can build in Village, Castle. Base cost 8000.^ Steward skills Persuasion 3, First Aid 2, Tactics 4.^A Winery increases base income by 50, prosperity by 10% and relations by 3.^^ ip_reference_orders|Reference Knighthood Orders ip_reference_orders_text|Order of the Dragon^ Conditions Player embraces the Ravenstern Culture or in Rane, Honor 15, 25000 denars^ Existing chapter Rane^ Possible chapter Ravenstern^ Trains Knights of the Dragon from Ravenstern Knights.^^Order of the Lion^ Conditions Player embraces the Sarleon Culture or in Sarleon, Honor 10, 30000 denars^ Existing chapter Sarleon^ Possible chapter Marleons^ Trains Knights of the Lion from Sarleon Knights.^^Immortals^ Conditions Player embraces the Empire Culture or in Janos, Honor 10, 25000 denars^ Existing chapter Janos^ Possible chapter Ethos^ Trains Empire Immortals from Empire Knights.^^Windriders^ Conditions Player embraces the D'Shar Culture or in Torbah, Honor 10, 25000 denars^ Existing chapter Torbah^ Possible chapter Nal Tar^ Trains D'Shar Windriders from D'Shar Noble Cavalry.^^Lady Valkyrie^ Conditions Player embraces the Fierdsvain Culture or in Javiksholm, Honor 10, 30000 denars^ Existing chapter Javiksholm^ Trains Lady Valkyries from Fierdsvain Hersirs.^^Order of the Griffon^ Conditions Sir Darlion of Pendor in party or your character received letter from father or a Qualis Gem if player embraces the Old Pendor Culture, Honor 20, 25000 denars^ Trains Knights of the Griffon from Pendor Knights.^^Order of the Falcon^ Conditions Madame Ursula or Sir Rayne in party, Honor 15, 25000 denars^ Possible chapter Falcondark Castle^ Trains Knights of the Falcon from Maiden Adventures.^^Order of the Raven Spear^ Conditions Player owns Poinsbruk, Honor 5, 25000 denars^ Existing chapter Poinsbruk^ Possible chapter Avendor^ Trains Knights of the Raven Spear from Ravenstern Knights.^^Order of the Radiant Cross^ Conditions Player owns Ethos, Honor 20, 25000 denars^ Trains Knights of the Radiant Cross from Pendor Knights.^^Order of the Clarion Call^ Conditions Player embraces the Sarleon Culture or owns Laria, Honor 10, 25000 denars^ Existing chapter Laria^ Trains Rangers of the Clarion Call from Sarleon Knights.^^Order of the Dawn^ Conditions Player owns Valonbray, Honor 20, 25000 denars^ Existing chapter Valonbray^ Trains Knights of the Dawn from Pendor Knights.^^Order of the Ebony Gauntlet^ Conditions A Qualis Gem, Honor 5, 20000 denars^ Possible chapter Avendor^ Trains Knights of the Ebony Gauntlet from Pendor Foot Knights.^^Order of the Shadow Legion^ Conditions A Qualis Gem, Honor 10, 20000 denars^ Existing chapter Cez^ Trains Shadow Legion Centurions from Empire Knights.^^Order of the Silvermist Rangers^ Conditions A Qualis Gem, Honor 20, 20000 denars^ Possible chapter Senderfall^ Trains Silvermist Rangers from Pendor Black Archers.^^Order of Eventide^ Conditions Sir Alistair in party, Honor -20 or less, 30000 denars^ Existing chapter Singal^ Trains Knights of Eventide from Pendor Knights.^^Order of the Phoenix^ Conditions A Qualis Gem, Honor 15, 20000 denars^ Existing chapter Calendain Castle or Maras Castle or Almerra Castle^ Trains Knights of the Phoenix from Empire Knights.^^Order of the Shadow Wolves^ Conditions A Qualis Gem, Honor 10, 20000 denars^ Existing chapter Walven Castle or Savador Castle or Oregar Castle^ Trains Shadow Wolves from Empire Knights.^^Order of the Scorpion Assassins^ Conditions A Qualis Gem, Honor 5, 20000 denars^ Existing chapter Ishkoman^ Trains Scorpion Assassins from D'Shar Noble Cavalry.^^Order of the Kraken Riddari^ Conditions A Qualis Gem, Honor 15, 20000 denars^ Existing chapter Windholm^ Trains Kraken Riddarar from Fierdsvain Hersirs.^^Your Unique Knighthood Order^ Conditions A Qualis Gem, Honor 30, 20000 denars^ Trains Order Knights from Knights of your culture.^^ ip_morale|Warband Morale ip_morale_text|Morale represents the ability and willingness of the troops in a party to summon up the endurance, bravery, and discipline they need to face the stresses of battle and the march. It is not the same thing as the troops' happiness. Elite troops may grumble and whine about the hardships of campaigning -- but then stand together as one when the arrows start to fly. On the other hand, a commander who gives his men everything they want may find that they grow soft, and waiver before the enemy's charge.^^Morale's greatest impact is on a party's behavior in battle, determining how aggressively troops engage the enemy, and how likely they are to break and run if they perceive the tide of battle turning against them. Morale also affects a party's march speed, as a less motivated party will move more slowly, as the men are not pushing themselves to their physical limit, and pause more frequently, as it waits for stragglers to catch up. Finally, a party with very low morale will start to suffer desertions.^^Some factors that affect morale are intuitive. For example, a charismatic commander with a reputation for winning battles can infuse his or her men with a sense of confidence. Leaders who give their men well ample and varied supplies of food, and pay them on time, demonstrate that they care about their troops' welfare, and are less likely to lead them into disaster.^^Other factors are less intuitive -- particularly those related to a party's sense of group cohesion. In a small tight-knit party, for example, men will often fight hard against daunting odds to avoid showing cowardice before their comrades-in-arms. A large party on the other hand may see its cohesion strained, as the commander has less time to supervise the men, listen to their grievances, and resolve their disputes. Frequent battles will strengthen the bonds between men, while long periods without combat will see the troops become bored and quarrelsome.^^The morale report, accessibly by hitting the 'reports' button will give the player a sense of the factors affecting his or her men's morale. ip_economy|Warband Economy ip_economy_text|Towns and villages in Pendor need a wide variety of goods for their populations to remain healthy and productive. First in importance is food. Grain is the staple crop of Pendor, but people also need fat and protein in the form of meat, fish, or cheese. It takes almost as much work to preserve meat as to produce it in the first place, so salt is also in high demand. After food comes clothing heavy wool, lighter linens, or luxurious velvet. Finally, people need the tools of their trade ironware, pottery, leatherware, and, of course, arms, armor, and horses for war.^^Most agricultural products are produced in the villages, while artisans in the towns specialize in manufactured or artisanal goods like fabrics or ironware. Also, different resources can be found in different parts of the country. Consequently, the key to prosperity in Pendor is trade -- both between the villages and the towns, and between the major towns themselves.^^When trade flows, goods will be available and affordable, the population of a center will be healthy and energetic, and migrants will flock from the nearby regions. The center will produce more, consume more, and be able to contribute more in taxes to their lords. When trade dries up, towns and villages will see their workers flee to seek work elsewhere, and economic activity will drift to a stand-still. Thus, it is in the interests of rulers to protect trade routes from the hazards of war and banditry. A smart merchant, however, may want to seek out towns which have become isolated from the rest of the land, as he or she may be able to turn a tidy profit from the resulting price imbalances.^^Because villagers usually plan to take their goods to market in towns, village markets will be rather quiet places, and villagers will buy cheap and sell dear. Serious merchants will stick to the towns to make a profit, although some parties may decide to make a quick stop in a village to acquire supplies.^^A player who wants to know about the factors affecting a region's prosperity can speak to the guildmaster of the local town. Other information can be gleaned from passers-by, although they might not know very much outside of their own particular trade. ip_courtship|Warband Courtship ip_courtship_text|Players may wish to marry into one of Pendor's noble families. Marriage is not necessary for a player to rise in power and stature, but it does provide players with an opportunity to improve their relation with lords and establish a claim to the throne.^^Marriage requirements will be different for males and females. A male character will usually need to pursue a traditional path of courtship. He should establish a reputation in Pendorian aristocratic society, get on good terms with his bride's parents or guardians, and then woo the lady according to local custom. If a player grows impatient, he may attempt to take a shortcut -- but there will be consequences in his relations with other lords.^^A male character should keep in mind that other lords will be competing with him for the affections of the kingdom's ladies. Also, a lady's tastes are unpredictable, and a player may also find that the object of his love does not love him in return. Romance, in Pendor as elsewhere, does not always prosper. Of course, a player may resort to other, less gentlemanly means of winning a lady's heart, but again, that will have a serious impact on his reputation.^^To get started on the path of courtship, a male player should try to get involved in the social life of the Pendorian aristocracy, attending feasts and tournaments. Also, wandering troubadours and poets can serve as a useful repository of information on courtship, and keep the player up to date about the latest gossip.^^Female characters can also marry -- but they should keep in mind that Pendorian society is very traditional, and, as adventurers, they have chosen a very unconventional path for a woman. A female character may have to look for a while to find a lord who is open-minded enough to marry her.^^On the bright side, a female character does not have to go through the elaborate rituals of courtship, and she also may gain more from a marriage than her male counterpart. For a woman adventurer, marriage can be a quick path to power -- and an unscrupulous character may be able to use her husband as a tool of her political ambitions. ip_politics|Warband Politics ip_politics_text|The realms of Pendor, although they represent different cultures, all adhere to the same basic political system feudalism. Feudalism is based on the relationships between individuals the oaths of loyalty given by a vassal to his or her liege. In exchange for this oath, the vassal will usually receive a fief, a parcel of land whose income will be used by the vassal to raise troops to support the liege in time of war. A liege also has an obligation to protect his vassals, and to treat them justly.^^This is how it works in theory, anyway. In practice, vassals will not always work in their factions' interests, particular as they are often quarreling with one another. Nobles have different personalities, and sometimes those personalities clash. Or, perhaps two nobles were once friends, but fell out over in the aftermath of a setback or a defeat -- or because they both were wooing the same lady. Jealousies will also surface as they vie for the favor of the king -- perhaps over newly conquered lands, or over who will be given the coveted office of marshal, the lord in charge of organizing large-scale campaigns.^^When one realm in Pendor makes war on another, the political unity of the each kingdom is as important as the quality or number of its soldiers in determining the outcome. In a cohesive kingdom, nobles will join together in a large force to sweep their opponents before them. In a kingdom divided by petty quarrels, lords will fail to respond to the marshal's summons, or drift away to attend to their own business if a campaign is not going well. A faction's political cohesion will also impact warfare when campaigns are not in progress. In a divided faction, lords will be less likely to join together on raids and patrols, and come to each other's defense.^^If it seems self-defeating for nobles to bicker and quarrel when the enemy is just over the horizon, keep this in mind -- ultimately, a noble's loyalty goes not to a particular faction or culture, but to himself and to his family. If a noble fears that his faction is collapsing, or if he is being neglected by his liege, he can usually find a reason to withdraw his oath of allegiance, and change sides. Players should keep this in mind, as they may find that there are opportunities to turn discontented former enemies into allies. ip_character_backgrounds|Warband Character Backgrounds ip_character_backgrounds_text|A player character in Pendor may choose to come from a variety of social backgrounds. This choice will affect not just his or her starting skills and equipment, but also the course of his or her career as an adventurer.^^War and politics in Pendor are traditionally dominated by male aristocrats. A noble player character may find that he is invited into this 'old boys' club' fairly quickly, but commoners may face a few extra hurdles on the way. If you choose to start the game as a noble, you can think of it as the 'easy' setting. Starting as a commoner is somewhat more difficult^^However, women have some starting advantages. It is traditionally easier for a woman to marry up the social ladder than it is for a man, and a woman may find she can gain more from a strategic marital alliance than her male counterpart.^^Finally, keep in mind that the game does not place any limits on the upward mobility of characters based on their background. Noble or common, male or female, married or unmarried -- anyone can rise to become ruler of all Pendor, if they are sufficiently brave, lucky, or resourceful. ip_military_campaigns|Warband Military Campaigns ip_military_campaigns_text|When kingdoms in Pendor go to war, their armies have two basic offensive options. They can try to attack villages and lay waste to the countryside, damaging their enemy's prestige and economy. Or, they can try to seize and hold castles or towns, taking territory This second option can involve long, bloody sieges, but will yield more decisive results.^^It is important to note that the realms of Pendor do not field standing armies, which remain in the field as long as the ruler desires. Rather, Pendorian realms are protected by feudal levies comprised of the major nobles and their individual retinues. Sometimes, these nobles launch their own private attacks into enemy territory, but the most decisive events will usually take place when the great hosts are assembled. The kingdom's marshal, a noble appointed by the king, will summon the host before the campaign and lead them out to battle. However, he should be careful not to keep them in the field too long. Otherwise, the host will begin to disintegrate, as the vassals drift off to pursue their own business, and the army will be vulnerable to a counter-attack.^^For this reason, the rhythm of wars in Pendor often resemble the rhythm of a duel between two individual combatants. One side will gather its strength and seek to land a blow against the enemy's territory. If the marshal spends too little time gathering the vassals, he may not be able to do any real damage. If he spends too much time, then the campaign may end before it has even begun. A large realm will have an advantage over a smaller one, just as a brawny combatant has an edge over a smaller foe, but a realm's political cohesion can also be a factor, just as a fighter with great stamina can outlast her opponent. Sometimes, the armies of two realms will meet head on, resulting in a major battle in which both numbers and morale will decide the outcome.^^Kingdoms will have imperfect intelligence about their enemies. Attacking lords will need to frequently scout enemy territory to determine which fortresses may be vulnerable. An army defending its homeland will benefit from the alarms raised by castles and towns, which broadcast intelligence about enemy movements in the area. Such intelligence will be imprecise, however, particularly when it comes to numbers. A defending force which sets out to raise a siege or rescue a village may be able to overwhelm an unprepared attacker -- or it may miscalculate, and find that it is the one to be overwhelmed. Attackers, in turn, must be careful how far they advance into enemy territory, with aggressive marshals venturing further than cautious ones.^^Players will be expected to join in their faction's military campaign, either by joining the host, or by scouting ahead into enemy territory. Some players may find that their realm's marshal is too cautious, or too aggressive, for their tastes. In this case, they can intrigue with other lords to try to replace the marshal, or build support to become the marshal themselves.^^Most wars are of limited duration. A king who goes to war will, for the sake of honor, feel obligated to pursue the conflict for a short while. However, unless he is soundly beating his enemy. he may soon start looking for a way out of the conflict, lest he leave himself vulnerable to an attack by a third party. Pendor's rulers are keenly aware that today's ally may be tomorrow's enemy, and vice versa. ip_pendor_history|Pendor The History ip_pendor_history_text|Almost a Millennium ago^^The war of the Titans laid the foundation for the ascension of Man. A terrible war, between ancient elder races left the world stripped of magic, and those magnificent mythical people, once so powerful, were now only the stuff of folklore and legends. Only the reclusive Noldor, remain from those times, and their once great cities are all destroyed save perhaps one.^^Three hundred fifty four years ago - the Founding of Pendor.^^It is the time of Man. The story centers on the fertile lands of Pendor and the struggles of the peoples, their leaders and their destiny. Several hundred years ago, a single Kingdom was forged by sword and fire. A peace was maintained and prosperity came to the kingdom and it flourished. Five generations of Pendorian Kings sat on the Silver Throne in Sarleon and for nearly two hundred years they guided the destiny of their land and its subjects.^^From the Founding of Pendor - the year is 198^^The downfall of the Kingdom was as swift as it was vile. A single month, thirty days, and the empire was in tatters. The irony was it was not by the sword in battle, nor by some dark magic that caused the deaths of the King and his family. But by an unseen killer, a disease, the red plague that ravaged the land and cut down the peoples of the Kingdom, great and small, like an assassin in the night.^The royal family had perished, and there was no King to rule the land. Then came the invasions that seemed to shatter the once proud kingdom into slivers and the glory that was once the Kingdom of Pendor, was now itself the stuff of legend.^With the death of the King and his heirs, there was chaos. Multiple lords laid claim to the throne and nearly every noble of the land began squabbling over succession.^^From the Founding of Pendor - the year is 199^^The carefully laid agreements, truces and alliances with neighboring powers became suspect. In the North, the mountain tribesmen began raiding the heartlands of Pendor. Embolden by their success and the lack of response from the Knights of the Realm, they struck even deeper and soon this led to the siege to Rane. The Earl of Rane sought help from the nobles of the land, but the schemes of the powerful found reasons not to come to his aid. Many Northern Lords, banded together and formed a small army that marched to defend the city from the onslaught of the northern Mystmountain warriors.. The battle was bloody and fierce, and in the end, the siege was lifted, and the barbarian tribesmen and their shaman leaders, routed back to their mountain homes. The Northern Lords, who fought so valiantly that day, decided to establish a knighthood order, the Order of the Dragon, comprised of the valiant warriors who defended the city. News of this new order was not well received by other knighthood orders or by the nobility to the South. They demanded that the Order of the Dragon be disbanded which in the minds of the proud warriors of the North, was an unforgivable insult to their valor. The scorn of other established knighthood and the lack of support to route the invaders from Rane prompted the Northern Lords to break ties with the southern lords and declared themselves an independent Kingdom The Kingdom of Ravenstern.^Reeling from the succession of the Northern cities and lords, the remaining Pendorian nobility were not prepared to meet the next challenge that followed within a few short years.^^From the Founding of Pendor - the year is 202^^From the South, over the southern sea, the great Baccus empire launched an invasion fleet and landed a powerful army on the shores of Pendor led by the war hardened General Oasar. He drove inland conquering cities and castles, and seemed unstoppable. Ironically, within a few short months of campaigning, the general received by messenger that the great Baccus Empire itself was in civil war and that the Emperor had been assassinated. After receiving this shocking news, Oasar established himself, with the support of several Pendor Lords, as Overlord of Janos and officially broke away from what was left of the Baccus Empire. The great Baccus Empire convoluted and fragmented into dozens of principalities, city-states and kingdoms. The greatest and most powerful is the under the dominion of the priesthood of the serpent a powerful and seemingly mystical religion of warrior priests who worship the unnamed goddess of darkness who manifests herself in the form of a snake.^For the once great kingdom of Pendor, that meant that a large portion of its Southern lands, cities and nobility were now either dead or sworn to service under this upstart general who calls himself Overlord.^^From the Founding of Pendor - the year is 204^^After the establishment of the Northern Kingdom of Ravenstern and the invasion of Oasar, the powerful Lord Alfred, Duke of Sarleon, consolidated the remaining lords of Pendor and declared himself King of Sarleon. For ten years a measure of peace was maintained.^^From the Founding of Pendor - the year is 213^^To the far north, across the seas lived the hearty warriors of the Vanskerry. Segmented into Jarldoms, they were raiders and traders. With the Baccus Empire gone, many of the Vanskerry mercenaries in their employ were free to return home to the frosty shores of their fathers. A wise man's musings in the reaches of Vanskerry goes 'Death is found in the blade of your enemy and trouble when a warrior has nothing to do.' When word came to the North of the troubles of Pendor, it was greeted with a call to arms and promises of plunder and women. Soon, raiding ships found the shores of Pendor a ripe land full of gold and wealth. Their well-armed and hearty warriors began raiding the towns and villages along the coast and met very little resistance. The Knights of the Lion and Lords of Sarleon responded by patrolling the coastal shores. Yet, still the crafty Vanskerry raiders managed to sack village after village. With so little ability to defend themselves, the merchant lords of the Pendorian coastal provinces sent delegations to the Jarldoms to seek alliances and protection. At first they were rejected, but in time as offers included titles and lands many Jarls and their huscarls began to listen. The lands of Vanskerry are rugged and cold, compared with the lush and rich pastures of Pendor. The lure of good weather, and the chance to become a Lord of a castle, or even a well-located mayor of a village, appealed to many of the Jarls. Soon, many Vanskerry households left the shores of their fathers and sought fortune and prosperity along the coast of Pendor. Some entered into the service of the Pendorian lords, others married into the noble families. This changed many things in the Kingdom, as the warrior culture and attitudes of Vanskerry were brought into the noble houses of the coastal lords. Within a generation the culture gap was so great that the coastal nobles broke away from the King of Sarleon and formed a rough alliance of city-states called collectively the Fierdsvain.^^From the Founding of Pendor - the year is 204 to 245^^The story continues about detailed intrigues, war and heroic actions as well as the great villains of the land. There were stories of the Jatu tribesmen and their flight from the Empire and General Oasar, becoming nomads in the Eastern prairies of Pendor. There are the detailed accounts of the Order of the Lion, a knighthood order of Pendor, and their history and their betrayal by one of their own which had the order declared outlaw for years until their redemption under the current King of Sarleon. Chapters were dedicated to the D'Shar, a nomadic peoples who are evolving into a military and economic force only to find that their own worst enemy is themselves. Just as fascinating was the references to the encounters with the ancient Noldor and their powerful weapons and enchantments that changed the life of more than one adventurer. I was especially drawn to the story of Madigan, a wandering mystic who prophesized the coming of a hero who would unite the lords of the Pendor and reunite the old kingdom. His saga touched me as a hero himself, trying to speak the truth and being condemned to death for his beliefs. ip_pendor_present|Pendor The Present ip_pendor_present_text|From the Founding of Pendor - the year is 354 - The Prophesy has awakened.^^The North - Ravenstern and the Mystmountain Barbarians^^To the North, the Kingdom of Ravenstern sits on the southern slopes of the impassible Cloudmist Mountains. They are a hearty, proud peoples having adapted to the harsh Northern climate. The ruler of Ravenstern is King Gregory IV, the great grandson of King Gregory I, who led the final charge that drove the shaman of the northern barbarians back into their homes in the Cloudmist Mountains. Every since that battle, Ravenstern has been tested by constant raids and sorties from these bloodthirsty clansmen. The Lords of Ravenstern are fearsome warriors, yet they are quite proud and very individualistic. There is a strong underlying culture of competition among these peoples that makes them outstanding individual warriors, though in groups they tend to be undisciplined. The Knights of the Order of the Dragon, the cream of the Ravenstern nobility, are to be feared in combat. Like most of the other Knighthood Orders in the realm, these Knights do not swear allegiance to any noble, but rather travel with the Lords of the realm when it suits them.^^The West - The Fierdsvain and the raiders of Vanskerry^^Along the coast to the West is Fierdsvain, where some of the Jarls of Vanskerry have intermingled and intermarried with the old Kingdom to form a unique warrior culture. Most of the former mercenary Jarls of Vanskerry who went to war on behalf of the Emperor of the Baccus Empire had difficulty in returning to the cold barren shores of the North. When the emissaries from the coastal lords of Pendor arrived, many jumped at the chance to establish themselves in better climates. However, there were many in Vanskerry who looked upon these mercenary Jarls as turncoats to the code of the North and have sworn to make it a point to plunder the lands held by these traitors. Regardless, infused with new blood, strong warriors and an appetite for both battle and trade, the Fierdsvain have flourished and have become as powerful as Sarleon itself.^^The ashes of Pendor - The Kingdom of Sarleon^^The Kingdom of Sarleon dominates the center of the game map. The current King, Ulric of Sarleon, is the descendent of King Alfred I, former Duke Alfred of Sarleon. Once King Alfred established the Kingdom of Sarleon, most of the Knighthood orders charged with defending Pendor were outlawed. The most famous of the outlawed orders was the Order of the Griffon the guardians of the royal line of Pendor. Today only one order, the Order of the Lion still exists in Sarleon. This noble order backed Alfred's claim to rule. The Order of the Lion since that time has had a murky past, and for a score of years they also were outlawed. Today they have been vindicated and are now in the good graces of King Ulric of Sarleon and are the guardians of the realm.^^The Southern Steppes - The D'Shar Nomads^^The South, along the Shavanir Desert is the Principality of D'Shar made of dozens of separate individual tribes. At the height of the founding of the Kingdom of Pendor several tribes supported the peace and prosperity that the Kings of Pendor offered them for a treaty of peace. The peace turned into an alliance and these tribes began trading with the Northern Kingdoms. The makeshift tents and stalls that they set up in the plains of D'Shar over several generations became small-fortified towns and villages. No longer were they nomadic, but settled down, built homes and planted crops. Their prosperity quickly propelled these tribes into prominence in the D'Shar plains. Yet, those tribes who were staunchly tied to the old ways, remain nomadic and have rejected the 'city dwellers' completely. Recently they have reverted to raiding the many caravans coming into and out of these towns. This has caused a great deal of tension between the cities and the tribal nomads closer to the great desert.^^The Southeast - The Empire and the Snake Cult^^The remnants in and on Pendor of the Great Baccus Empire are now called just 'The Empire'. However, some portion of the old Baccus Republic (Pre-Empire by several hundred years) must have had profound influence on General Oasar, as he decreed that a democratic council of Lords selects each new 'Overlord' when either the existing ruler dies or reaches the age of sixty. The strong military of the Empire could have long ago swept Northwards into the Pendor heartland and conquered the interior towns, but for the ties that the Empire has from their homeland across the Southern Sea, which have plagued them to no end. The Serpent Cult has been a constant threat, both politically and empirically to the Empire as they almost successfully corrupted the Empire ruling class from within. It did not help that the many civilians and nobles were until recently openly in support of the path of the Serpent. All this has changed. The current Emperor, Marius I, has been successful in banning the Priests and temples from the cities of the Empire. This diplomatic feat has resulted in more of an all out war between the priesthood and the Empire and battles in and around Empire towns and castles are common. The Serpent worshipers in Pendor have gone underground, and receive help from across the Southern Sea where the heart of the Serpent resides. Marius I, has deftly turned the tables on the priesthood and has shown to the peoples of the Empire the depths of their unholy depravity. Escaping the death kiss of a Priestess of the Serpent is strong motivation for the average citizen to help their emperor in this task.^^East - the Jatu tribesmen^^Along the Eastern plains of Pendor are the steppes of the Jatu. The original Jatu lived across the Southern Sea in a land of vast plains. They were a fiercely independent nomadic people, well versed with bow and spear. The Jatu are skillful horsemen and boys at an early age learn how to fight from horseback. After years of conflict, the Baccus Empire brokered an agreement with the leaders the Jatu that in exchange for peace. The Jatu would provide mercenaries to the Empire to conquer other lands. When General Oasar invaded Pendor, his main compliment of cavalry was the Jatu Horse Lords. When word came that the Great Baccus Empire was in tatters and that the Emperor was dead, the War leaders of the Jatu had no way to return to their homeland. Instead, they left the service of Oasar, raided dozens of villages for women folk, and traveled northwards to establish a new homeland for their peoples. A closed society that refuses trade and diplomatic overtures, these warriors will attack anyone in their domain.^^Everywhere - at-large - those with weapons and the will to use them^^Once the Empire's armies began to stand down and call Southern Pendor their own, the more unsavory elements, to which the old Baccus Empire was famous for, began to emerge. The Red Brotherhood is a confederation of secret societies that crossed borders all across Pendor. They are bandits, thieves, slavers, and they deal in unsavory plans and sell whatever they can get their hands on. You will find them at times, helpful, and at times, they will be glad to relieve you of your possessions and perhaps your life. Town Militia and various lords try to wipe them out when found, but rooting them out of the various cities is like trying to kill rat infestation with a stick. You never seem to get them all. Note that the various gangs of Red Brotherhood operate independently of one another.^^While there are many hazards in Pendor to be wary of, perhaps one of the most dangerous are the various Renegade Knights who wander the countryside. These knights are of various origins, some are from outlawed knighthood orders, others are twisted by the wild magic of the items which they carry, and some are just bent on the destruction of any who cross their path. One thing if for certain, they are deadly.^^There are many religions and faiths in the lands of Pendor. Most of them are benevolent, and maintain a doctrine that is the bridge between life and death with a code of conduct that paves the way for a pleasant hereafter. A few of the non-benevolent religions are bent upon destruction and hatred. These followers are termed heretics by the other faiths, and are looked upon as something to be stamped out. Heretics often are believers in human sacrifice, and other dark rituals and are unsavory at best. At worse, they bring the stuff from your worst nightmares to life.^^In your travels you will find adventurer companies. These groups of adventurers are from varied backgrounds and have many different goals. Some are on missions for various lords, some are bounty hunters, and still others are explorers of the ancient cities destroyed long ago. If they happen to take an interest in you, be prepared for anything as it is these self-styled heroes that turn up in the most improbable places, with the most unreal equipment and do the impossible. ^^To the far East, the Noldor.^^The last known remaining trace of the elder races are the Noldor. The war of the Titans was horrific, and the once graceful cities of these folks have long since been destroyed. Only this one place, hidden from outsiders, remains of their civilization. The Noldor were once wondrous workers of magic, but one of the results of the great conflict was that they were no longer able to invoke the cantrips and spells that were so central to their lives. Still, some of their lesser enchantments are still working as evidenced by their almost supernatural abilities on the battlefield. None who cross the paths of the Noldor near their home, come away unscathed. ip_pendor_orders|Pendor The Knighthood Orders ip_pendor_orders_text|History of the Pendorian Knighthood orders as researched and scribed by Hubris deAelswid of Sarleon, Scholar of the third order and keeper of the Seal of Sarleon.^^The founding of Pendor was accomplished by a figure of legendary renown Cavalas of Valonbray, the son of a renowned knight who, depending on which historian you reference, either 8th or 12th in line to the throne of Valonbray. Regardless, through exploit and adventure Cavalas brought together the various noble lords and founded the Kingdom of Pendor and established the Silver Throne in Sarleon.^^It is generally regarded as fact that King Cavalas, in his adventuring days formed the Order of the Griffin, which is considered the first Knighthood order of the Pendorian Kindgom.^^Soon after his coronation, Cavalas drafted the Validus Charta, and it was signed by the various noble lords of the realm and through this document established the binding charter and legal grounds for the existence of a body of knights to form an organized order that had recognized coat of arms. It is generally argued that this was a condition by some Lords to support King Cavalas in the establishment of Pendor. This claim cannot be verified as no documents are known to exist that substantiate this theory.^^Regardless, within several years a plethora of knighthood orders sprung up in Sarleon and other cities and castles. Few of course lasted more than the lifetime of the founder, and this document shall confine its scope only to those orders that have survived in some form, to this day, the 12th of April, 354, with one notable exception that of the Order of the Griffon.^^The Order of the Lion - Established in the 82nd year after the founding of Pendor by Sir. Roderick the Red. Colors Red Rampant Lion on a silver field. The Order of the Lion is one of the largest and most renowned orders of Knights in the land. The charter of the order is strict in it's chivalrous by-laws. It is the oldest knighthood order that still has members in Pendor. After the untimely deaths of the royal family in 198, the order was instrumental, along with the Order of the Griffon, in establishing and maintaining order in the realm and preventing an all out war between rival factions contending for the throne of Pendor.^^After the succession of the Northern Lords, and the war with the Greater Baccus Empire, the order backed and supported Duke Alfred of Sarleon in assuming the throne and declaring a himself the King of Sarleon.^^In the 298th year after the founding of Pendor, the Order was outlawed. All texts and reference to the reasons and history surrounding this event have been destroyed by the order of our King, Ulric I of Sarleon, himself now a prominent member of this Knighthood Order. In the 346th year after the founding of Pendor, the Order was restored by the order of King Ulric I of Sarleon and all references to the events and histories since 298 were destroyed.^Scholars note King Ulric was coroneted in 346.^^The Order of the Radiant Cross. This Knighthood Order was established in the 113th year after the founding of Pendor by Baron Jorn of Dunglave. Colors White Cross on a Black Field.^Scholars note Dunglave was renamed to Janos after the occupation of the city by General Oasar in the 203rd year after the founding of Pendor.^The order was one of the prominent forces to battle the invasion by the Greater Baccus Empire in the 202nd year after the founding of Pendor. Overwhelmed in the battle of Sagent Glade, they were all but destroyed by the legions under General Oasar. When General Oasar became 'Overlord', and after the desertion by the Jatu, he incorporated the order colors to form the identifying marks of his elite cavalry units. While these Cavalrymen are not true Knights by any stretch of the imagination, and they do not operate under the Validus Charta, the colors survive and the citizens of the empire often refer to these mounted soldiers as the remnant of that once noble order of Knights.^^The Order of the Dragon - Established in the 199th year after the founding of Pendor by Earl Klovis of Rane. Colors Red Dragon on a field of Azure. There are some accounts that the order was actually ordained on the field of battle during the siege of Rane. Other accounts point out that the order actually came into existence when the documents were ratified and signed several weeks later by the traitorous lords of the Northern borders. I shall leave that debate in the hands of other brothers to determine, if indeed it shall be settled in my lifetime.^^The Order of the Dragon was created to honor the noble warriors who stood and routed the armies of the Mystmountain Tribes during the siege of Rane. It is a rogue order, with no charter under the Validus Charta.^^The Order of the Falcon - Established in 94th year after the founding of Pendor. Colors Black Falcon on a yellow field. This order has the notable distinction of allowing females into it's ranks. The original charter allowed for this as one of the five founding members was a woman warrior by the name of Valera who was of no little prowess on the battlefield. This Order originated as a very successful adventuring company in the early years of the Kingdom that later transformed itself under the Validus Charta.^^The Order fragmented after the breaking up of the Kingdom and over the years have declined to the point of extinction. The order was outlawed in Ravenstern in the 349th year after the founding of Pendor by King Gregory IV. Most of the order either retired or fled to other lands.^Scholars note The order may have survived in a form with the Valkyrie in Fierdsvain as they wear the orders emblem upon their breasts. No documents survive that speak of this, and the initiation rites of the Valkyrie are not well documented nor understood. Though I daresay that I doubt that any of my scholarly brothers would want to risk their manhood by too closely examining the breasts of these female warriors. ^^The Order of the Griffon - Established prior to the founding of Pendor. Colors Gold Griffon on a field of brown. This prestigious order of knights were the royal guards of the line of Cavalas. The plague of 198 wiped out a large amount of the Order Knights as well as the Royal family.^After the plague, they put aside their differences and worked with the Order of the Lion to maintain order in the land. In the 203rd year after the founding of Pendor, in the forests of Laria the order made it's last stand against a small army of the Jatu who were moving into the Larian farmlands. While successful in defending Laria from being plundered by the Jatu, not a single Knight of this once proud order survived. The great hall of the Griffon Knights in Sarleon stood empty for many years until being converted into an abbey. Scholars note There is some reference in the recorded histories of the Order of the Lion that prospective knights applying to resurrect the Order of the Griffin were discouraged from achieving their goal. This will have to be researched further.^^Order of the Rose - Founded in the 125th year after the founding of Pendor. Colors White Rose on a green field. This order was founded by Sir Rhys of Avendor and during his lifetime was a prominent order of gallant knights. After his death in the 158th year after the founding of Pendor, his successor turned the order away from martial pursuits and more towards scholarly ones. Since that time the order has degenerated into an elite club for the sons of the Sarleon nobility to enjoy fine wine, and intellectual diatribe. I list it as it still does exist in the taverns and back rooms of Avendor.^^By my hand and no other..^^Hubris de Aelswid of Sarleon,^Scholar of the third order^Keeper of the Seal of Sarleon. ip_pendor_althea|Pendor Althea and Qualis ip_pendor_althea_text|The storm raged against the cold stone walls of the castle.^^Echoes of thunder rumbled down cheerless corridors and into the great hall, where reveling shadows danced across rough stone walls to the silent music of flickering torches.^^Althea sat alone beside the pool, clutching a finely-patterned wool shawl to ward off the damp chill.^^'I hear you, Qualis,' she said simply. She looked up into the high rafters where the shadows deepened, untouched by the torchlight.^^Above her, the snap and whirr of leathery wings announced the descent of a small dragon. It touched down beside her, its sharp, curved claws scraping against the flagstones.^^'Why do you not rest?' rasped Qualis.^^'The storm keeps me wakeful. It reminds me of the night we lost our father, my brother and I,' said Althea, as she turned her gaze from the dragon back to the still water of the pool.^^The meredragon regarded her silently, as she drifted into memories of her past. The pain of her sacrifice was still fresh, and as she thought back on all she'd given up, a solitary tear slid down her cheek.^^The dragon watched her grief in bewilderment. He had lived with this elf-woman for years and still she remained an enigma. He could not comprehend her strong ties to her own kind, particularly her unbreakable link to her hatch-brother. He knew of the mysteries and the will. He understood the loose kinship of his kind, love of the hunt, the need every twenty winters to seek out a mate, but Althea's behavior was inexplicable.^^He wondered, and not for the first time, if she was mentally defective or had a disease which caused a sickness of spirit.^^He felt a familiar touch upon his mind then, a gentle shifting of perception, and knew that the Oracle was again coming to inhabit his consciousness. He had long ago ceased fighting this inner interloper. For centuries he had struggled against this possession, and always in vain. The futility of this resistance was at last borne upon him, and he discovered that cooperation was of mutual benefit.^^Now, out of habit, he simply relaxed and cleared his mind.^^'Althea, you are in pain,' rasped the Oracle through Qualis.^^Althea started, as she always did when the Oracle took control of the dragon's body without warning.^^'Yes', she began, 'I suppose I am. The storm has brought back so many sorrowful memories.'^^'I know that it is still difficult for you, however willingly your choice was made. Yet poor Qualis does not understand, and is disturbed by your grief,' the Oracle said.^^She felt the warm, familiar touch in her mind, and let the Oracle enter her consciousness. The room began to fade around her, and she slipped peacefully into the black.^^When she opened her eyes again, it was morning. The storm had passed, and brilliant sunlight had banished the torch shadows from the great hall. The air smelled fresh and clean, with a hint of the rain still lingering.^^Sitting on his haunches and surrounded by glittering, sapphire-hued gems was Qualis, perched with wings folded back and forearms resting upon his knees. 'I am going release Qualis to himself now. Please be gentle with him, as he is deeply distressed.' said the Oracle.^^Althea looked at the Oracle-Qualis in confusion. 'Why is he distressed? And what are these. ' she asked, as she indicated the dozens of glowing gems, scattered like shimmering raindrops about the room.^^'I allowed Qualis to experience your sorrow, Althea. Dragons, even clever meredragons, are incapable of understanding elven emotion. Their needs are simple, and they lack the emotive expression of your kind. These gems are the tears that Qualis shed when he experienced your pain.^^Still confused, Althea said, 'Dragons feel no sorrow, nor do they shed tears!'^^'Do not and can not are worlds apart, my dear. For last night, this little dragon did. Once Qualis is more composed, he will undoubtedly slink off to sulk, so please pick up this litter of gems. I believe that they just may be useful one day.'
https://w.atwiki.jp/watter_ugn/pages/32.html
team Asia [JPN] PMCs S.V.E.R./RAVEN Leader 1. ZigsawPuzzle(SVER) will-o-the-wiz(RAVEN) 2. Allen_Iverson___(SVER) Shaquille_ONeal_(RAVEN) 3. AnnKoChaN(SVER) monemonet(RAVEN) 4. berukun(SVER) berukun(RAVEN) 5. Bukkorosuke-JP(SVER) B_UKKAKESUKE-JP(RAVEN) 6. c77_(SVER) o_c77_(RAVEN) 7. CCA-JEGAN(SVER) CCA-JEGAN(RAVEN) 8. DefaultPlayer5(SVER) DefaultPlayer4(RAVEN) 9. desire25807777(SVER) desire25807777(RAVEN) 10. DouMoKiYoshiSan_(SVER) karamiso-3(RAVEN) 11. ftr3212(SVER) Servant_02(RAVEN) 12. hachi-low(SVER) hachi-low(RAVEN) 13. hirokiti0756(SVER) ZigsowPuzzle(RAVEN) 14. horiho200(SVER) horiho2(RAVEN) 15. index160424(SVER) index160424(RAVEN) 16. Josui_Yuusai(SVER) fennec543(RAVEN) 17. K90_cv-WAKAMOTO(SVER) ASA__SYORYU(RAVEN) 18. KA636-0122(SVER) KA636-0122(RAVEN) 19. KAISER-_-3(SVER) KAISER-_-3(RAVEN) 20. kegani_zannmai(SVER) obutuha_syoudoku(RAVEN) 21. Kon_NiTiHa_(SVER) kanamen93(RAVEN) 22. Korosite-Gomen(SVER) zin-wall-second(RAVEN) 23. LILJA_navsegda(SVER) LILJA_4EVER_(RAVEN) 24. lMOSUNA_KUN(SVER) IMQSUNA_KUN(RAVEN) 25. lumen-lumine(SVER) lumen-lumine(RAVEN) 26. Magffi(SVER) GET_5XP(RAVEN) 27. man5-AX(SVER) man5-AX(RAVEN) 28. NikuQ555(SVER) loyolg-mt(RAVEN) 29. odyssey5151(SVER) Hagessey5151(RAVEN) 30. re0-do(SVER) ZAKOGARI-No-ZORO(RAVEN) 31. renkazuki(SVER) renkazuki(RAVEN) 32. RYO-TA5656(SVER) Bacintosh(RAVEN) 33. SHI-TAKE3(SVER) C-TAKE-umaaaaaaa(RAVEN) 34. SQUARE-SKYWALKER(SVER) SQUARE-SKYWALKER(RAVEN) 35. tabokun_boss(SVER) V_2__(RAVEN) 36. TAKUchan212(SVER) TAKUchan212(RAVEN) 37. taler3(SVER) taler6(RAVEN) 38. TEJINA--NYA(SVER) TEROCOMO30sdX(RAVEN) 39. TEMUJIN005(SVER) TEMUJIN001(RAVEN) 40. ty19880817(SVER) take817-jp(RAVEN) 41. Vilna0_tsunami(SVER) LyricsN_tsunami(RAVEN) 42. voodoo1010(SVER) voodoo1010(RAVEN) 43. WAR_GAIA(SVER) WAR_GAIA(RAVEN) 44. watter-97(SVER) KOALA-MO-MARCH(RAVEN) 45. xxASUKA-2GOKIxx(SVER) xXBOKU-ZAKOXx(RAVEN) 46. x_Syo-syu-_x(SVER) Ghost_Notti(RAVEN) 47. yukimtm55(SVER) yukimtm55(RAVEN) 48. yuusamaaaaa(SVER) shiroh_amada08(RAVEN) 49. zeus96__(SVER) zeus96__(RAVEN) 50. ecky18(SVER) ecky18(RAVEN) 51. KiLLeRShaDow_VII(SVER) Fatal_PhoeniX(RAVEN) 52. xbomer(SVER) mashmaro(RAVEN) 53. KAMI-KAZE_777_(SVER) AZUTIiiiiiiiiiii(RAVEN) 54. SAMURAI4679(SVER) 55. kemeki1965(SVER) strong-ZERO-2(RAVEN) 56. Black-mo02(SVER) KURO-pug00(RAVEN) 57. l__n(SVER) maguro_1995(RAVEN) 58. seven_gin(SVER) RUNNING2HORIZON(RAVEN) 59. Nico_Robin_3(SVER) Portgas_D_ACE001(RAVEN) 60. hanekawa283(SVER) hanekawa283(RAVEN)
https://w.atwiki.jp/osx86/pages/37.html
■ Intel NUC BOXDC3217BYをMac mini化する 1. Intel NUCでのOS X動作状況(2012/12/07) 製品情報 IntelDesktop Boards – Next Unit of Computing (NUC) 製品概要 製品ドキュメント&マニュアル ダウンロードセンター(ドライバ、BIOS) ハードウェア構成 Intel BOXDC3217BY Intel Core i3-3217U搭載マザーボード(D33217CK)キット Crucial CT2KIT102464BF160B DDR3-L 1600 8GBx2 (メーカ動作確認済みメモリ一覧) Curcial CT128M4SSD3 mSATA 128GB 6Gbps Broadcom BCM94322HM8L PCIe Half-Mini 無線LAN 802.11a/b/g/n Apple Thunderbolt - ギガビットEthernetアダプタ 3ピンミッキータイプアダプター用ケーブル 不具合情報 HDMIから音声が出ない→BIOS(UEFI)のバージョンが0028以前の場合は、0028にアップデート 0028にアップデートして、リブートを繰り返す→ビデオメモリをMaximum DVMTではなく、128MB~512MBに固定 DC3217BYでHDMI音声出力やThunderboltのスリープからの復帰が不可の場合はファームを最新に スリープ中はThunderboltに通電しないためWOLは使用不可 参考情報) インテル「DC3217BY/DC3217IYE」 ~インテル初の超小型PC自作キット (2013.01.07) 初春に、NUCを「何に使って、どう自作するか」を考えてみた (2013.01.07) 予想以上に便利な記憶域スペースやSkyDrive連携 ~Windows 8+NUC+Thunderboltで作る自宅サーバー) (2013.01.22) mSATA SSDの大本命 PLEXTOR「M5M」シリーズ徹底検証 ~DC3217IYEでのパフォーマンスチェック (2013.01.23)/mSATA SSD期待の新製品、PLEXTOR「M5M」シリーズの発売が週末よりスタート (2013.02.05) 小型PCフォームファクターNUC活用術 (2013.01.28) 超小型マシンの作成には高速SSD対応のIntel NUCがオススメ! (2013.02.01) #115 ベアボーンのDC3217IYEは面白い! (2013.02.14) #121 Tranquil NUC-YEを入手!(2013.05.16) Thunderbolt Ethernet / mini-PCIe half WIFI mSATA-6Gbps SSD Trim HWMonitor / SpeedStepping 2012.12.14)10.8.2 / 10.7.5 BIOSは出荷時のVer. 0025(GKPPT10H.86A.0025) SpeedStepping (x8-x18) OK GPU(Intel HD4000) OK HDMI Audio OK (要port 0x5 DP HDMI) Thunderbolt Audio OK Thunderbolt to GigabitEthernet OK WiFi/AirDrop OK Hardware Monitor (Super I/O Nuvoton NCT6776) OK Shutdown/Sleep OK 2. インストール手順(2012/12/08) 2.1 DSDTの作成(BOXDC3217BYで実行) USBメモリでDOSブートし、ACPIVIEWでDSDT.BINを取得。GPU及びHDMIオーディオデバイスやパワーマネージメント、S3スリープを有効にする為に、取得したDSDT.BINをiasl.exeでデコンパイル、下記のセクションを追加後、再コンパイルして修正版DSDT(DSDT.aml)を作成。 GFX Section Method (_DSM, 4, NotSerialized) { Store (Package (0x08) { "AAPL,ig-platform-id", Buffer (0x04) { 0x0A, 0x00, 0x66, 0x01 }, "device-id", Buffer (0x04) { 0x66, 0x01, 0x00, 0x00 }, "model", Buffer (0x17) { "Intel HD Graphics 4000" }, "hda-gfx", Buffer (0x0A) { "onboard-1" } }, Local0) DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0)) Return (Local0) } HDEF Section Method (_DSM, 4, NotSerialized) { Store (Package (0x06) { "hda-gfx", Buffer (0x0A) { "onboard-1" }, "layout-id", Buffer (0x04) { 0x01, 0x00, 0x00, 0x00 }, "PinConfigurations", Buffer (Zero) {} }, Local0) DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0)) Return (Local0) } 2.2 USBインストーラの作成(10.6.6以降が動作するIntel Mac実機もしくは仮想環境で実行) 1. Mac App StoreからMountain Lion(10.8.2以降)を購入(2012年12月時点では10.8.2が購入可)2. アプリケーションフォルダ(/Applications)のMountain Lionインストーラ(Install Mac OS X Mountaion Lion.app)のSharedSupportを開く3. インストールイメージ(InstallESD.dmg)を開く4. ディスクユーティリティでベースシステムイメージ(BaseSystem.dmg)をUSBメモリ(8GB以上)に復元する。5. カーネル(mach_kernel)、パッケージ(Package)をUSBメモリにコピーする。6. Chameleonのインストーラを起動し、インストール先としてUBSメモリを指定してインストールする。7. Chameleon設定ファイル(org.chameleon.boot.plist)、SMBIOS情報(Macmini5,1用のsmbios.plist)、修正版DSDTファイル(DSDT.aml)を/Extra以下、FakeSMC.kext、NullCPUPowermanagement.kextを/Extra/Extensions以下として、それぞれUSBメモリにコピーする 2.3 インストールの実行(BOXDC3217BYで実行) 1. 出来上がったUSBインストーラ―を起動ドライブに指定して起動後、Mountaion Lion(以下ML)をインストールする 2. 再起動3. 再度USBインストーラで起動し、起動ディスクとしてMLをインストールしたHDDを指定する (eg. Macintosh HD) *この時点では、MLをインストールしたHDDからは起動できない為4. MLの初期設定を行う5. Chameleonのインストーラ―を再度ダウンロードし(USBメモリに含めておいてもよい)、インストール先としてOSが入ったHDD(eg. Macintosh HD)を指定してインストールする。 *次回の起動からはブートローダーが入る為、HDDから起動できるようになる6. AppleIntelCPUPowermanagent.kextへパッチ(AICPMPatch.pl)を適用後、NullCPUPowermanagement.kextを削除する。7. カーネルキャッシュをクリアし、再起動する8. 設定完了 2.4 HDMI音声設定 Ivy bridge搭載のMac miniにおいて、フレームバッファのタイプは、Macmini6,1のIORegから判る通りAAPL,ig-platform-idで0166000Aが指定されている。その為、DSDTで"0x0A, 0x00, 0x66, 0x01"を指定することでドライバが読み込まれ、GPUが有効になり、HDMIオーディオが出力できるようになる。 しかしながら、NUCにおいてTBモデルではTB(DP)ポート、HDMIモデルでは、HDMIのセカンダリポートからのみ音声出力され、プライマリ側のHDMIポートからは出力されない。そこで、フレームバッファの内容をバイナリエディタで書き換え、プライマリ側からも音声が出力できるようにする。 AppleIntelFramebufferCapri.kext内のAppleIntelFramebufferCapriをバイナリエディタで開き、0A 00 66 01でサーチすると10.8.2の場合、以下となっている。 0A 00 66 01 00 02 03 02 00 00 00 02 00 00 00 01 00 00 00 20 10 07 00 00 10 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0002 05 00 00 00 04 00 00 07 01 00 00 03 04 00 00 00 04 00 00 07 01 00 00 04 06 00 00 00 08 00 00 06 00 00 00 00 00 00 00 01 00 00 00 40 00 00 0000 00 00 00 00 00 02 00 00 00 00 00 02 05から始まる以下のエントリが音声出力部分になるので、下記の通り修正する。 (修正前:青字) 02 05 00 00 00 04 00 00 07 01 00 00 (修正後:赤字) 02 05 00 00 00 08 00 00 06 00 00 00 10.7.5でも同様の為、0A 00 66 01でバイナリ内をサーチし、上記と同様に書き換えることでプライマリ側のHDMIポートからも音声出力が可能になる。 (追記 2013.01.04) プライマリHDMIポートからの音声出力有効化パッチ sudo perl -pi -e 's|\x00\x00\x00\x00\x00\x02\x05\x00\x00\x00\x04\x00\x00\x07\x01\x00\x00|\x00\x00\x00\x00\x00\x02\x05\x00\x00\x00\x08\x00\x00\x06\x00\x00\x00|g' /System/Library/Extensions/AppleIntelFramebufferCapri.kext/Contents/MacOS/AppleIntelFramebufferCapri 2.5 Trim有効化 ターミナルから以下を実施。 sudo perl -pi -e 's/\x41\x50\x50\x4c\x45\x20\x53\x53\x44/\x00\x00\x00\x00\x00\x00\x00\x00\x00/g' /System/Library/Extensions/IOAHCIFamily.kext/Contents/PlugIns/IOAHCIBlockStorage.kext/Contents/MacOS/IOAHCIBlockStorage 任意のタイミングでTrimを実行したい場合は、シングルユーザモードで起動し、/sbin/fsck -ffy を実行することで可能。 3. Blu-ray再生 (2012/12/09) Mac Blu-ray PlayerとUSB接続のBDドライブで再生可能。CPU負荷は30~40%程度かかるが、コマ落ちや音飛びなどなく再生は全く問題無い。 再生プレイヤー Mac Blu-ray Player 再生ドライブ TFTEC DC-SS/U2 + Panasonic UJ235AS 4. このMacについて(About This Mac)をカスタマイズ (2012/12/13) このMacについてで表示したいイメージを用意し、透過PNG形式で保存する(プレビュー.appで作成可)。Img2icnsで、com.apple.macmini-unibody-no-optical.icnsとして保存し、 /System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/へコピー後、再起動する。 参考情報 Customize the About This Mac Screen 5. 10.7.5での動作 (2012/12/14) 10.8.2同様に動作に問題なし。 6. 10.7.5と10.8.2のベンチマーク比較 (2012/12/15) 10.7.5(Lion)と10.8.2(Mountain Lion)では有意な差は見られない。 10.7.5 Results220.41System InfoXbench Version1.3System Version10.7.5 (11G63b)Physical RAM16384 MBModelMacmini5,1Drive TypeM4-CT128M4SSD3CPU Test142.54GCD Loop196.5810.36 Mops/secFloating Point Basic129.923.09 Gflop/secvecLib FFT85.602.82 Gflop/secFloating Point Library278.0548.42 Mops/secMemory Test416.30System384.87Allocate1373.065.04 Malloc/secFill260.1912651.12 MB/secCopy310.246407.94 MB/secStream453.33Copy462.219546.75 MB/secScale447.129237.28 MB/secAdd466.539938.13 MB/secTriad438.589382.36 MB/secQuartz Graphics Test264.41Line217.5914.49 Klines/sec [50% alpha]Rectangle297.2188.73 Krects/sec [50% alpha]Circle216.4817.65 Kcircles/sec [50% alpha]Bezier193.144.87 Kbeziers/sec [50% alpha]Text867.8654.29 Kchars/secOpenGL Graphics Test157.65Spinning Squares157.65199.99 frames/secUser Interface Test228.87Elements228.871.05 Krefresh/secDisk Test411.96Sequential250.28Uncached Write322.77198.18 MB/sec [4K blocks]Uncached Write301.40170.53 MB/sec [256K blocks]Uncached Read119.9935.12 MB/sec [4K blocks]Uncached Read811.51407.86 MB/sec [256K blocks]Random1163.66Uncached Write1469.35155.55 MB/sec [4K blocks]Uncached Write570.31182.58 MB/sec [256K blocks]Uncached Read2580.9518.29 MB/sec [4K blocks]Uncached Read1623.49301.25 MB/sec [256K blocks] 10.8.2 Results221.07System InfoXbench Version1.3System Version10.8.2 (12C60)Physical RAM16384 MBModelMacmini5,1Drive TypeM4-CT128M4SSD3CPU Test141.49GCD Loop195.7710.32 Mops/secFloating Point Basic130.013.09 Gflop/secvecLib FFT84.612.79 Gflop/secFloating Point Library273.7647.67 Mops/secMemory Test417.49System385.48Allocate1406.605.17 Malloc/secFill254.7812387.75 MB/secCopy317.816564.17 MB/secStream455.31Copy471.919747.11 MB/secScale448.049256.40 MB/secAdd464.709899.04 MB/secTriad438.159373.18 MB/secQuartz Graphics Test284.03Line311.1820.72 Klines/sec [50% alpha]Rectangle367.16109.62 Krects/sec [50% alpha]Circle258.8421.10 Kcircles/sec [50% alpha]Bezier246.156.21 Kbeziers/sec [50% alpha]Text267.3316.72 Kchars/secOpenGL Graphics Test135.83Spinning Squares135.83172.30 frames/secUser Interface Test232.01Elements232.011.06 Krefresh/secDisk Test402.59Sequential243.58Uncached Write320.67196.89 MB/sec [4K blocks]Uncached Write303.63171.79 MB/sec [256K blocks]Uncached Read116.5534.11 MB/sec [4K blocks]Uncached Read699.43351.53 MB/sec [256K blocks]Random1159.51Uncached Write1433.17151.72 MB/sec [4K blocks]Uncached Write575.36184.19 MB/sec [256K blocks]Uncached Read2540.3718.00 MB/sec [4K blocks]Uncached Read1612.14299.14 MB/sec [256K blocks] 7. SMC情報の取得 (2012/12/15) bash-3.2# ./SMC_util3 -lNum b0=0 b1=0 b2=0 b3=26 size=4 #KEY [ui8 ] (bytes 00 00 00 26) ACID [ch8*] (bytes ba be 3c 45 c0 03 10 43) CLKH [{clh] (bytes 00 00 70 80 00 01 19 40) CLKT [ui32] 21 (bytes 00 00 30 15) EPCI [flag] (bytes 01) FNum [ui8 ] (bytes 02) LSOF [flag] (bytes 01) LSSB [{lso] (bytes 01 01) MOST [ui16] 3 (bytes 80 03) MSPS [{msp] (bytes 00) MSSD [si8 ] (bytes 03) NATJ [ui8 ] (bytes 00) NTOK [ui8 ] (bytes 01) NVPR [ui8 ] (bytes 00) OSK0 [ch8*] (bytes 6f 75 72 68 61 72 64 77 6f 72 6b 62 79 74 68 65 73 65 77 6f 72 64 73 67 75 61 72 64 65 64 70 6c) OSK1 [ch8*] (bytes 65 61 73 65 64 6f 6e 74 73 74 65 61 6c 28 63 29 41 70 70 6c 65 43 6f 6d 70 75 74 65 72 49 6e 63) REV [{rev] (bytes 01 30 0f 00 00 03) TC0D [sp78] (bytes 3e 00) FRC0 [freq] (bytes 03 18) TC1D [sp78] (bytes 3c 00) FRC1 [freq] (bytes 03 18) MPkC [ui16] 0 (bytes 50 00) RPlt [ch8*] (bytes 6a 33 30 00 00 00) NATi [ui16] 0 (bytes 00 00) F0Ac [fpe2] 0 (bytes 00 00) F0ID [ch8*] (bytes 53 79 73 74 65 6d) F1Ac [fpe2] 1841 (bytes 1c c4) F1ID [ch8*] (bytes 43 50 55) TN0P [sp78] (bytes 37 00) Th0H [sp78] (bytes 37 00) VS0C [fp2e] (bytes 32 2d) Vp3C [fp2e] (bytes d4 fd) Vp1C [fp4c] (bytes 34 fd) VP0R [fp4c] (bytes 11 06) Vp4C [fp2e] (bytes d2 f1) VBAT [fp2e] (bytes 00 00) MSDW [ui8 ] (bytes 01) LSSS [ui16] 0 (bytes 02 00) 参考情報 What is SMC? Dumps of system information with Apple computers 8. WiFiカードの動作 (2012/12/21) 8.1. BCM94322H8MLをAirMac Extreme(BCM94322MC)化 BCM94322H8MLのdevice-idはAirMac Extreme(BCM94322MC)と同じ0x432bのため、AirPortBrcm4331.kextが読み込まれ、実機(*)同様に動作する。しかしながら、subsystem-vendor-idと、subsystem-idがAppleブランドのBCM94322MCと一致しないと、AirMac Extremeとは認識されず、他社製ワイヤレスカードとして認識される。 そこでssb-spromを使用し、subsystem-vendor-idを0x106b(Apple)、subsystem-idを0x8dか0x8eに書き換えることで、AppleブランドのBCM94322MCと一致し、AirMac Extremeカードして認識させることができる。 (*) BCM94322MCはAirMac Extremeカードとして、AirDrop対応機種のMacBook5,1〜MacBook5,5、iMac9,1などに採用されている。 8.2. WOL(Wake On Lan) Magic PacketをWiFiカードのMACアドレス宛に送信で、スリープ解除を確認 BIOS(UEFI)設定 デフォルト 省エネルギー設定 Wi-Fiネットワークアクセスによってスリープを解除 Boot log Dec 21 15 54 32 localhost kernel[0] PMAP PCID enabledDec 21 15 54 32 localhost kernel[0] PMAP Supervisor Mode Execute Protection enabledDec 21 15 54 32 localhost kernel[0] Darwin Kernel Version 11.4.2 Thu Aug 23 16 25 48 PDT 2012; root xnu-1699.32.7~1/RELEASE_X86_64Dec 21 15 54 32 localhost kernel[0] vm_page_bootstrap 4045504 free pages and 116032 wired pagesDec 21 15 54 32 localhost kernel[0] kext submap [0xffffff7f80736000 - 0xffffff8000000000], kernel text [0xffffff8000200000 - 0xffffff8000736000]Dec 21 15 54 32 localhost kernel[0] zone leak detection enabledDec 21 15 54 32 localhost kernel[0] standard timeslicing quantum is 10000 usDec 21 15 54 32 localhost kernel[0] mig_table_max_displ = 73Dec 21 15 54 32 localhost kernel[0] TSC Deadline Timer supported and enabledDec 21 15 54 32 localhost kernel[0] IntelCPUMonitor Based on code by mercurysquad, superhai (C)2008Dec 21 15 54 32 localhost kernel[0] User defined TjMax=0Dec 21 15 54 32 localhost kernel[0] AppleACPICPU ProcessorId=1 LocalApicId=0 EnabledDec 21 15 54 32 localhost kernel[0] AppleACPICPU ProcessorId=2 LocalApicId=2 EnabledDec 21 15 54 32 localhost kernel[0] AppleACPICPU ProcessorId=3 LocalApicId=1 EnabledDec 21 15 54 32 localhost kernel[0] AppleACPICPU ProcessorId=4 LocalApicId=3 EnabledDec 21 15 54 32 localhost kernel[0] calling mpo_policy_init for SandboxDec 21 15 54 32 localhost kernel[0] Security policy loaded Seatbelt sandbox policy (Sandbox)Dec 21 15 54 32 localhost kernel[0] calling mpo_policy_init for QuarantineDec 21 15 54 32 localhost kernel[0] Security policy loaded Quarantine policy (Quarantine)Dec 21 15 54 32 localhost kernel[0] calling mpo_policy_init for TMSafetyNetDec 21 15 54 32 localhost kernel[0] Security policy loaded Safety net for Time Machine (TMSafetyNet)Dec 21 15 54 32 localhost kernel[0] Copyright (c) 1982, 1986, 1989, 1991, 1993Dec 21 15 54 32 localhost kernel[0] The Regents of the University of California. All rights reserved.Dec 21 15 54 32 localhost kernel[0] MAC Framework successfully initializedDec 21 15 54 32 localhost kernel[0] using 16384 buffer headers and 10240 cluster IO buffer headersDec 21 15 54 32 localhost kernel[0] IOAPIC Version 0x20 Vectors 64 87Dec 21 15 54 32 localhost kernel[0] ACPI System State [S0 S3 S4 S5]Dec 21 15 54 32 localhost kernel[0] PFM64 (36 cpu) 0xf10000000, 0xf0000000Dec 21 15 54 32 localhost kernel[0] [ PCI configuration begin ]Dec 21 15 54 32 localhost kernel[0] PCI configuration changed (bridge=4 device=0 cardbus=0)Dec 21 15 54 32 localhost kernel[0] [ PCI configuration end, bridges 4 devices 10 ]Dec 21 15 54 32 localhost kernel[0] IntelCPUMonitor CPU family 0x6, model 0x3a, stepping 0x9, cores 2, threads 4Dec 21 15 54 32 localhost kernel[0] IntelCPUMonitor Using efiDec 21 15 54 32 localhost kernel[0] IntelCPUMonitor BusClock=99MHz FSB=399MHzDec 21 15 54 32 localhost kernel[0] IntelCPUMonitor Platform string j30Dec 21 15 54 32 localhost kernel[0] IntelCPUMonitor CPU0 Tjmax 105Dec 21 15 54 32 localhost kernel[0] IntelCPUMonitor CPU1 Tjmax 105Dec 21 15 54 32 localhost kernel[0] AppleIntelCPUPowerManagement (built 16 32 09 Aug 23 2012) initialization completeDec 21 15 54 32 localhost kernel[0] mbinit done [128 MB total pool size, (85/42) split]Dec 21 15 54 32 localhost kernel[0] Pthread support ABORTS when sync kernel primitives misusedDec 21 15 54 32 localhost kernel[0] AppleIntelCPUPowerManagementClient readyDec 21 15 54 32 localhost kernel[0] com.apple.AppleFSCompressionTypeDataless kmod startDec 21 15 54 32 localhost kernel[0] com.apple.AppleFSCompressionTypeZlib kmod startDec 21 15 54 32 localhost kernel[0] com.apple.AppleFSCompressionTypeDataless load succeededDec 21 15 54 32 localhost kernel[0] com.apple.AppleFSCompressionTypeZlib load succeededDec 21 15 54 32 localhost kernel[0] BTCOEXIST off Dec 21 15 54 32 localhost kernel[0] wl0 Broadcom BCM432b 802.11 Wireless ControllerDec 21 15 54 32 localhost kernel[0] 5.106.198.19Dec 21 15 54 32 localhost kernel[0] rooting via boot-uuid from /chosen 718CA3F3-867A-382F-AE55-3058930E8BA6Dec 21 15 54 32 localhost kernel[0] From path "uuid", Waiting on dict ID="0" key IOProviderClass /key string ID="1" IOResources /string key IOResourceMatch /key string ID="2" boot-uuid-media /string /dict Dec 21 15 54 32 localhost kernel[0] Got boot device = IOService /AppleACPIPlatformExpert/PCI0@0/AppleACPIPCI/SAT0@1F,2/AppleIntelPchSeriesAHCI/SPT0@0/IOAHCIDevice@0/AppleAHCIDiskDriver/IOAHCIBlockStorageDevice/IOBlockStorageDriver/M4-CT128M4SSD3 Media/IOGUIDPartitionScheme/Macintosh HD@2Dec 21 15 54 32 localhost kernel[0] BSD root disk0s2, major 14, minor 2Dec 21 15 54 32 localhost kernel[0] Kernel is LP64Dec 21 15 54 33 localhost kernel[0] AirPort_Brcm4331 Ethernet address 00 00 00 00 00 00Dec 21 15 54 33 localhost kernel[0] IO80211Controller dataLinkLayerAttachComplete() adding AppleEFINVRAM notificationDec 21 15 54 33 localhost kernel[0] IO80211Interface efiNVRAMPublished() Dec 21 15 54 34 localhost kernel[0] in func createVirtualInterface ifRole = 1Dec 21 15 54 34 localhost kernel[0] Created virtif 0xffffff8021664e00 p2p0Dec 21 15 54 34 localhost kernel[0] AirPort Link Down on en0. Reason 1 (Unspecified).Dec 21 15 54 35 dc3217by kernel[0] NTFS driver 3.10.1 [Flags R/W].Dec 21 15 54 35 dc3217by kernel[0] NTFS volume name Windows 7, version 3.1.Dec 21 15 54 35 dc3217by kernel[0] SMC smcReadKeyAction ERROR $Num kSMCKeyNotFound(0x84) fKeyHashTable=0x0Dec 21 15 54 35 dc3217by kernel[0] Previous Shutdown Cause 3Dec 21 15 54 35 dc3217by kernel[0] SMC smcInitHelper ERROR MMIO regMap == NULL - fall back to old SMC modeDec 21 15 54 35 dc3217by kernel[0] WARNING IOPlatformPluginUtil getCPUIDInfo this is an unknown CPU model 0x3aDec 21 15 54 35 dc3217by kernel[0] -- power management may be incomplete or unsupportedDec 21 15 54 35 dc3217by kernel[0] MacAuthEvent en0 Auth result for 00 0d 02 76 2a fe MAC AUTH succeededDec 21 15 54 35 dc3217by kernel[0] wlEvent en0 en0 Link UP virtIf = 0Dec 21 15 54 35 dc3217by kernel[0] AirPort Link Up on en0Dec 21 15 54 35 dc3217by kernel[0] en0 BSSID changed to 00 0d 02 76 2a feDec 21 15 54 37 dc3217by kernel[0] macx_swapon SUCCESSDec 21 15 54 37 dc3217by kernel[0] AirPort RSN handshake complete on en0Dec 21 15 54 37 dc3217by kernel[0] Waiting for DSMOS...Dec 21 15 54 38 dc3217by kernel[0] DSMOS has arrivedDec 21 15 54 42 dc3217by kernel[0] NCT677x Found Nuvoton NCT6776F WOL log Dec 21 15 57 03 dc3217by kernel[0] Wake reason PXSX RP02 PXSX RP04 PXSX UPSB RP06 PXSX RP07 PXSX RP08 PXSX PEG0 PEGP PEG1 PEG2 PEG3 ARPT (Network)Dec 21 15 57 03 dc3217by kernel[0] SMC setPowerState ERROR smcPublishSleepCause failed (kSMCKeyNotFound)Dec 21 15 57 03 dc3217by kernel[0] wlEvent en0 en0 Link DOWN virtIf = 0Dec 21 15 57 03 dc3217by kernel[0] AirPort Link Down on en0. Reason 8 (Disassociated because station leaving).Dec 21 15 57 04 dc3217by kernel[0] Graphics suppressed 491 msDec 21 15 57 04 dc3217by kernel[0] MacAuthEvent en0 Auth result for 00 0d 02 76 2a fe MAC AUTH succeededDec 21 15 57 04 dc3217by kernel[0] wlEvent en0 en0 Link UP virtIf = 0Dec 21 15 57 04 dc3217by kernel[0] AirPort Link Up on en0Dec 21 15 57 04 dc3217by kernel[0] en0 BSSID changed to 00 0d 02 76 2a feDec 21 15 57 04 dc3217by kernel[0] AirPort RSN handshake complete on en0 ■ GIGABYTE NUC BRIX (2013/5/25) GIGABYTE版NUC BRIXがローンチ (2013/5/24) GIGABYTE Launches the BRIX Ultra Compact PC Kit Core i7-3537U 2GHz/TB 3.1GHzGB-XM1-3537 Core i5-3337U 1.8GHz/TB 2.7GHz GB-XM11-3337 Core i3-3227U 1.9GHz GB-XM12-3227 製品仕様) CPU Core i7-3537U/i5-3337U/i3-3227U Chipset HM77 GPU Intel HD 4000 HDMI 1 Mini Displayport 1 USB3.0 Front 1/Back 1 LAN Realtek RTL8111E WiFi Realtek RTL8192C PCI-E 802.11B/G/N 300M Wireless NIC WiFiドライバのリリースノートによると、標準搭載されているWiFiカードのチップはReltek RTL8192Cである模様。 価格情報)(2013.07.04追記/2013.07.25更新) GIGABYTE GB-XM1-3537 Core i7 BRIX $489 GB-XM1-3537(取り寄せ品:販売価格 59,980円) GIGABYTE GB-XM11-3337 Core i5 BRIX $379 GB-XM11-3337(取り寄せ品:販売価格 49,980円) GIGABYTE GB-XM12-3227 Core i3 BRIX $299 GB-XM12-3227(取り寄せ品:販売価格 36,980円) 参考情報) 日本ギガバイト、USB3.0×2を搭載したNUC規格のコンパクトベアボーンを準備中 (2013.04.22) アキバが注目するNUCベアは間もなく日本上陸へ (2013.06.03) 極省スペースにCore i7搭載。GIGABYTEの手のひらPC「BRIX」はもうすぐ登場 (2013.06.03) Testing Thread Gigabyte BRIX Mini PC kit - Core i3 Mobilde (2013.07.02) 省スペースPCの決定版。老舗メーカーが作った超小型ベアボーン、GIGABYTE「BRIX」検証 (2013.07.24) GIGABYTEの超小型ベアボーン「BRIX」が、8月8日頃に発売予定 (2013.07.26) GIGABYTE「GB-XM1-3537」「GB-XM11-3337」「GB-XM12-3227」の取扱開始 (2013.08.01) ■ OS X 10.9 Mavericks (2013/6/12) HDMIポートからの音声出力とTrim有効化は従来のバイナリパッチで可能。 HDMIポートからの音声出力有効化 sudo perl -pi -e 's|\x00\x00\x00\x00\x00\x02\x05\x00\x00\x00\x04\x00\x00\x07\x01\x00\x00|\x00\x00\x00\x00\x00\x02\x05\x00\x00\x00\x08\x00\x00\x06\x00\x00\x00|g' /System/Library/Extensions/AppleIntelFramebufferCapri.kext/Contents/MacOS/AppleIntelFramebufferCapri Trim有効化 sudo perl -pi -e 's/\x41\x50\x50\x4c\x45\x20\x53\x53\x44/\x00\x00\x00\x00\x00\x00\x00\x00\x00/g' /System/Library/Extensions/IOAHCIFamily.kext/Contents/PlugIns/IOAHCIBlockStorage.kext/Contents/MacOS/IOAHCIBlockStorage AICPMPatch sudo perl AICPMPatch.pl /System/Library/Extensions/AppleIntelCPUPowerManagement.kext/Contents/MacOS/AppleIntelCPUPowerManagement --patch 注意点) Chameleonは10.9に対応した2.2 svn r2246以降を使用(#36) カーネル(mach_kernel)はInstallESD.dmgに直接含まれず、パッケージとしてPackagesのBaseSystemBinaries.pkgに組み込まれるようになったので、インストールUSBを作成する際には、BaseSystemBinaries.pkgから取り出す。 マルチディスプレイの制御が変更になった為か、DP4からプライマリ側(DC3217BYではTB側)にディスプレイが接続されていないと、ブート後に画面が出力されずハングアップするようになった(2013.07.25)。マルチディスプレイ環境時に、セカンダリディスプレイが殺されるという報告(#462)もあり。 ■番外編 NUC用?Mac Pro風ケース?? サイズ 直径12.5×高さ18.5cm 本体重量 260g 素材・材質 カバー ABS樹脂 本体 ポリプロピレン 戻る
https://w.atwiki.jp/mousegestures/pages/58.html
About テンプレート案1スレ立て案1スレ立て案その2 2過去スレ 3質問用テンプレート案 3その他マウス操作補助ツール紹介 [#xde4d079] 4最新版紹介 5最新版紹介 5最新版紹介 6スクリプトソフト紹介 7マウ筋FAQみたいなもの 8マウ筋FAQみたいなもの【アプリ切り替え】 9マウ筋FAQみたいなもの【デスクトップの表示】 10マウ筋FAQみたいなもの(続き) 10その他FAQみたいなもの(その3) 11その他マウスジェスチャーソフト紹介 12 MouseGesture.ahk FAQみたいなもの【ロッカージェスチャー】 保留テンプレ漢字・半角キーは対応済 音量コントロール 廃止テンプレ About Part11用テンプレート案です。 「こんな内容があったほうがいい」「もう要らない」など、ご意見をお願いします。 テンプレ案を大幅改訂したいのですが、お題ありますか? MouseGestureL.ahkのリンク先としてCLaunchのサイトを追加していいのかどうか等。 StrokesPlus, JustGestures,マウ筋liteへのリンクを追加 X-Mouse Button Control を追加。XWheelNTの掲載を続けるかどうか? ホイールリダイレクトさせるソフトの紹介(必ずしも一本にまとめなくてもいいことを付記) MouseGesture.ahkを改良するプロジェクトが継続中であることの告知 FAQみたいなもの、にMouseGesture.ahk関連の質問を追加 (MG_Abourt()での退避策などなど) ディスカッション (文面追加) FAQみたいなもの -MouseGesture.ahk- Q Firefox等でMouseGesture.ahkを無効にするには? 方法1 条件定義のDisable該当するアプリを追加 設定例 [Disable] Exe=firefox.exe 方法2 条件定義に該当アプリを登録して、更に ボタンを押した瞬間にAbortさせる動作割り当てを追加する (トリガーキーを全部封印させないで済むことから、一番メジャーなやり方) [Firefox] Exe=firefox.exe [RB_] G=RB_ FIrefox=MG_Abort() [MB_] G=MB_ FIrefox=MG_Abort() ※※次の方法は、設定が面倒 G=RB_R,G=RB_L,G=RB_U,G=RB_D FIrefox=MG_Abourt() Helpにも載せていますが,この設定は名作なので載せて欲しいです。 ・左ボタン押しながら右ボタンでタブ切り替え FIreFoxのロッカージェスチャのような操作です。 [LeftRight] G=RB__ Default=if (GetKeyState("LButton", "P")) {【TAB】;RB_LB__の時の動作 【TAB】Send, {LButton Up}^{Tab}【TAB】}else if !(MG_Executed 1){【TAB】Send,{RButton}【TAB】} [RightLeft] G=RB_LB__ Default=Send,+^{Tab} タブ切り替えの 出典 マウスジェスチャーツール総合スレpart9(実質10) 903+3 :名無しさん@お腹いっぱい。 [↓] :2012/04/23(月) 13 17 29.51 ID 6OEBhZ/V0 [PC] 920 :名無しさん@お腹いっぱい。 [↓] :2012/04/25(水) 22 18 49.88 ID oekTOFuJ0 [PC] -- Shirubadappuru (2012-05-05 10 34 36) 1スレ立て案その2作りました。32行制限フルに使いましょう。 -- gest (2012-05-05 16 11 29) AutoHotkey スレッド part15 10,11の様な意見の人もいるけど 【エスパー】超初心者の質問に答えるスレ171【マジレス】 3 【MHF】モンスターハンターフロンティアオンラインの質問に全力で答えるスレ FAQテンプレwiki 質問者/回答者心得 のように緩く 誰でも質問回答できるとしたい。特にAutoHotkey は一人で習得は難しいところがあるので。-Shirubadappuru (2012-11-17 11 58 40) 名前 コメント テンプレート案 1スレ立て案 マウスジェスチャーツール総合スレpart11 ~ (新しい案) マウスジェスチャーツール総合スレpart9(実質part10)(前スレ) http //hibari.2ch.net/test/read.cgi/software/1296183784/ ●StrokeIt ttp //www.tcbmi.com/strokeit/downloads.shtml ●StrokesPlus ttp //www.strokesplus.com/ ●マウ筋Lite ttp //hp.vector.co.jp/authors/VA053858/ ●マウ筋 ttp //www.piro.cc/ ●MouseGestureL.ahk ttp //hp.vector.co.jp/authors/VA018351/mglahk.html ttp //code.google.com/p/mousegesturel/downloads/list ●まとめサイト(導入事例・過去ログ等) ttp //www53.atwiki.jp/mousegestures/ (現行) ●StrokeIt ttp //www.tcbmi.com/strokeit/downloads.shtml ●マウ筋 ttp //www.piro.cc/ ●MouseGesture.ahk ttp //http //code.google.com/p/mousegesturel/downloads/list ●まとめサイト(導入事例・過去ログ等) ttp //www53.atwiki.jp/mousegestures/ 1スレ立て案その2 ~前スレ~ マウスジェスチャーツール総合スレpart9(実質part10) http //hibari.2ch.net/test/read.cgi/software/1296183784/ ~よく話題になるソフト~ ●StrokeIt ttp //www.tcbmi.com/strokeit/downloads.shtml ●マウ筋Lite ttp //hp.vector.co.jp/authors/VA053858/ ●マウ筋 ttp //www.piro.cc/ ●MouseGestureL.ahk ttp //hp.vector.co.jp/authors/VA018351/mglahk.html ttp //code.google.com/p/mousegesturel/downloads/list ●まとめサイト(導入事例・過去ログ・FAQ等) ttp //www53.atwiki.jp/mousegestures/ 3-15くらいまで、頻出質問回避用テンプレ ※※ ここはマウスジェスチャーツール総合スレです ※※ ※※ 特定のソフトのスレではありません ※※ 《質問用テンプレート》 【使用ソフトとバージョン】:例)MouseGestureL.ahk Ver1.13 【使用OS(Windows7 x64等)】:例)Windows7 HomePremium (x64) 【困っていること】 :例)望まない右クリックメニューが出る 【やったこと(又は設定)】:※※ 設定を具体的にありのまま晒す ※※ 【してほしい事】 :※※ 曖昧な書き方で回答者を困惑させないこと ※※ 困っていることをそのまま書かれても対処のしようがないので、行った設定をさらすこと。 また、総合スレですので、マウスジェスチャーに使用しているソフト名を書くこと。 2過去スレ ~過去ログ置き場~ ttp //www53.atwiki.jp/mousegestures/pages/34.html#id_3c764f27 ~過去スレ~ マウスジェスチャーツール総合スレpart9(前スレ) http //anago.2ch.net/test/read.cgi/software/1323263124/ マウスジェスチャーツール総合スレpart9 http //hibari.2ch.net/test/read.cgi/software/1296183784/ マウスジェスチャーツール総合スレpart8 http //hibari.2ch.net/test/read.cgi/software/1243671151/ マウスジェスチャーツール総合スレpart7 http //pc12.2ch.net/test/read.cgi/software/1204635377/ マウスジェスチャーツール総合スレpart6 http //pc11.2ch.net/test/read.cgi/software/1166895998/ マウスジェスチャーツール総合スレpart5 http //pc7.2ch.net/test/read.cgi/software/1128767260/ マウスジェスチャーツール総合スレpart4 http //pc8.2ch.net/test/read.cgi/software/1102090089/ マウスジェスチャーツール総合スレpart3 http //pc5.2ch.net/test/read.cgi/software/1082888350/ マウスジェスチャーツール総合スレpart2 http //pc5.2ch.net/test/read.cgi/software/1064430802/ マウスジェスチャーツール総合スレ http //pc2.2ch.net/test/read.cgi/software/1039655120/ 3質問用テンプレート案 ※※ ここはマウスジェスチャーツール総合スレです ※※ ※※ 特定のソフトのスレではありません ※※ 《質問用テンプレート》 【使用ソフトとバージョン】:例)MouseGestureL.ahk Ver1.13 【使用OS(Windows7 x64等)】:例)Windows7 HomePremium (x64) 【困っていること】 :例)望まない右クリックメニューが出る 【やったこと(又は設定)】:※※ 設定を具体的にありのまま晒す ※※ 【してほしい事】 :※※ 曖昧な書き方で回答者を困惑させないこと ※※ 困っていることをそのまま書かれても対処のしようがないので、行った設定をさらすこと。 また、総合スレですので、マウスジェスチャーに使用しているソフト名を書くこと。 3その他マウス操作補助ツール紹介 [#xde4d079] ~その他マウスジェスチャーソフト~ ●かざぐるマウス http //www.staticflower.net/software/kazaguru.html ●gMote http //www.handform.net/ ●Just Gestures - Mouse Gestures for Windows http //justgestures.com/ ●MaZZicK http //www.winmatrix.com/forums/index.php?showtopic=18983 ●Browser Assistant 1.10正式版 http //sleipnir.pos.to/software/browserassistant/ ●FreeGesture 1.30 http //www.vector.co.jp/soft/winnt/util/se344738.html 《Macintosh用》 ●CocoaSuite http //www.cocoasuite.com/ ●Expogesture http //ichiro.nnip.org/osx/Expogesture/index.html ~その他のマウス操作補助ツール~ ●XWheel ttp //www.vector.co.jp/soft/dl/winnt/util/se247913.html ●どこでもホイール ttp //www2k.biglobe.ne.jp/~araken/ ●BearMouse ttp //sleipnir.pos.to/software/bearmouse/index.html ●チューチューマウス ttp //homepage1.nifty.com/ikehouse/softlib/tyu32.html ●WheelPlus ttp //toshi.pobox.ne.jp/software/wplus.html ●Exclusive Scroll ttp //www.scn.tv/user/nemu/exclusive_scroll/ ●X-Mouse Button Control http //www.highrez.co.uk/downloads/XMouseButtonControl.htm ●AlwaysMouseWheel http //www.softwareok.com/?seite=Freeware/AlwaysMouseWheel ●WheelPlus ttp //toshi.pobox.ne.jp/software/wplus.html ●ZTop http //www15.plala.or.jp/then/ztop/index.html ●かざぐるマウス ttp //members2.jcom.home.ne.jp/staticflower/software/kazaguru.html ●Exclusive Scroll ttp //www.scn.tv/user/nemu/exclusive_scroll/ 4最新版紹介 ●マウ筋lite 「その他領域」と「コントロールID」指定できる頃からマウ筋の機能をほぼ吸収する。 始動ボタンへのモディファイヤキーとしてAltキー、Windowsキーを使えるのはlite版ならでは。 ver 0.8.7 120415 ・ターゲット設定にx64に対応した「その他の領域」を追加。 新たに最大化、最小化、クローズ、システムメニューボタンを追加 ・ターゲット設定の取得ボタンで取得するクラス名を、親ウィンドウクラスではなく指定したウィンドウ自体のクラスに変更 ・ターゲット設定のクラス名判定方法を完全一致から部分一致に変更 未使用項目「マウス感度の設定」→「監視間隔(ミリ秒)」を削除 ・ウィンドウの任意の場所を掴んでウィンドウサイズを変更するコマンド「ウィンドウをリサイズ」を実装 ・ターゲット設定で継承無しかつマウスメッセージを横取りしない設定にすると、マウスボタンがロックされ操作不能になる問題を修正 マウ筋の設定ファイルうpしていけ!!! http //anago.2ch.net/test/read.cgi/software/1219436074/l50 (現行テンプレ) ●マウ筋 version 1.40 (2009. 4.17 更新) ver. 1.33 からの変更点 マルチモニタ環境で「マウ筋ナビ」がツールチップ表示できない不具合を修正した。 「プログラム実行」を相対パスでも指定できるようにした。 円を描く動作により縦スクロールさせる「くるくるスクロール」を追加。 下向きのホイール操作でONになる「フリースクロール」を追加。 チルトホイールに対応した。(Vista またはチルト操作時にWM_MOUSEHSCROLLを送るドライバ必須) 対応OSをWindows2000以降のNT系のみとした。 ●マウ筋 version 1.41 beta 3 (2009.12.31) (2011/05/19 ソース公表) スクロールの際の挙動を修正。(特定のアプリで2回スクロールするとか) 64bitOSへの対応開始。 5最新版紹介 ●StrokeIt 9.7 Released - 4 January, 2010 - Pro用では第四/第五ボタン始動をサポートした - キャッシュを改善(Windows7~Windows95) - Luaスクリプト 日本語版最新 StrokeIt 9.4 http //www.tcbmi.com/downloads/strokeit/strings/StrokeIt_Japanese_9_4.exe ●かざぐるマウス かざぐるマウス 1.56 (2011-11-12) for 64bit Windows7/Vista, for 32bit Windows7/Vista/XP/2000 かざぐるマウス 1.43 (2010-04-11) for Windows 98/Me ※対応終了 5最新版紹介 ●AutoHotkey_L Version 1.1.07.03 - March 25, 2012 ●MouseGestureL.ahk Ver1.4 インストール記事(スクリーンショット多数) ttp //blog.livedoor.jp/irvcidre/archives/1616301.html (現行?) ●AutoHotkey Version 1.0.48.05 Sep 25, 2009 (開発終了) 6スクリプトソフト紹介 ☆相性が良さそうなスクリプトソフト ●AutoHotkey (ヘルプ読み込むまでが大変) AutoHotkey スレッド part14 http //anago.2ch.net/test/read.cgi/software/1333372506 (日本語解説その2) AutoHotkey_L - AutoHotkeyJp https //sites.google.com/site/autohotkeyjp/reference/AutoHotkey_L (日本語解説その1) 流行らせるページ跡地 http //lukewarm.s101.xrea.com/ (配布元 AutoHotkey) http //http //www.autohotkey.com/ ●UWSCスクリプト (簡単らくちんグラフィカル。猿でもできる) ttp //www.h7.dion.ne.jp/~umiumi/ 自動化ツールuwsc使いよ集まれ8 http //anago.2ch.net/test/read.cgi/software/1333915056/l50 ●HIDmacros(接続されているUSBデバイスごとに動作をカスタマイズ) http //www.hidmacros.eu/whatisit.php 7マウ筋FAQみたいなもの Q キーが押しっぱなしになっている? A 「キーを離す」設定のときに、待ち時間(30msくらい)を設けましょう。 これでほぼ回避できますが、それでも押しっぱなしになったら、 キーボードでCtrl、Alt、Shift、Winキーを押し直して回避しましょう。 または、面倒なら「Ctrl、Alt、Shift、Winキーをすべて離すジェスチャー」を 一つ作りましょう。 Q. マウ筋の「キーを送る」での「Alt + Esc」、「Winキーとの同時押し」の登録方法は? A. 以下の方法で登録してください。 Altを押しながらキーからEscを選択 Winを押しながらキーからWinキーとの同時押しをしたいキーを選択 8マウ筋FAQみたいなもの【アプリ切り替え】 マウ筋設定例 【アプリ切り替え】 R + Wheel↑ キーを押し続ける Alt キーを送る Shift+Tab アクション終了後に実行 キーを離す Alt R + Wheel↓ キーを押し続ける Alt キーを送る Tab アクション終了後に実行 キーを離す Alt 9マウ筋FAQみたいなもの【デスクトップの表示】 【デスクトップの表示】 何も考えずに、こっちの設定のほうがいいです。 キーを送る Win + M (ウィンドウをすべて最小化) ブレークポイント キーを送る Shift + Win + M (最小化されたウィンドウをすべて戻す) キーを送る Win+D(デスクトップの再描画)は非推奨 10マウ筋FAQみたいなもの(続き) その他、右ドラッグ、Alt+Tab、(ごく少数者の)Alt+←→、(ごく少数者の)メモリリーク等、 当スレッドで語るまでもないこと FAQと失敗例 http //www53.atwiki.jp/mousegestures/pages/16.html 過去スレから来た豊富な導入事例集 http //www53.atwiki.jp/mousegestures/pages/13.html 10その他FAQみたいなもの(その3) [StrokeIt] Q 64bit Windowsでホイールバグ? A 完璧な対応策はありません。 →Google日本語版IME,もしくはATOKをMS-IMEに戻すと治る報告が入ってます [マウ筋] Q 64bit Windowsと相性悪い? ⇒うーむ。後継者を待ちましょう。 ☆★ その他、Windows(x64)での不具合回避策は報告歓迎 ★☆ 11その他マウスジェスチャーソフト紹介 ~その他マウスジェスチャーソフト~ ●Browser Assistant 1.10正式版 http //sleipnir.pos.to/software/browserassistant/ ●FreeGesture 1.20 http //www.vector.co.jp/magazine/softnews/041201/n0412014.html 《Macintosh用》 ●CocoaGestures 1.2 http //tekapo.com/loc/index.html#Cocoa_Gestures_1.2_ ●Expogesture Version Version 1.1.2 (2004/11/23) http //ichiro.nnip.org/osx/Expogesture/index.html 12 MouseGesture.ahk FAQみたいなもの【ロッカージェスチャー】 Q ロッカージェスチャーを実現するための定番セッティングはどんな感じでしょう?? A こんな感じでしょう。 [LeftRight] G=RB__ Default=if (GetKeyState("LButton", "P")) {【TAB】;RB_LB__の時の動作 【TAB】Send, {LButton Up}^{Tab}【TAB】}else if !(MG_Executed 1){【TAB】Send,{RButton}【TAB】} [RightLeft] G=RB_LB__ Default=Send,+^{Tab} 保留テンプレ 漢字・半角キーは対応済 Q 「半角/全角(漢字)」キーを使用したいのですが・・・ A キーを送る(送るキーは適当)アクションを作って、判別しやすいコメント振ったあと マウ筋を落として、Mausuji.ini を直接編集。検索でアクション見つけて KeyXX_X=65 を 244 (=半角/全角のキーコード) にでもする。 もしくは IME 起動トリガーの方をマウ筋で認識できるキーにアサインする。 この説明でムズムズっときて受け入れがたい人は、「Dさんの日本語じゃなきゃイヤン」 http //www.vector.co.jp/soft/win95/writing/se113050.html を入れる。 マウ筋ver1.23 では、「キーを送る」でちゃんと登録できます。もう要らないかな?「Alt + 漢字・半角キー」にも対応しています。 キーを送る 漢字 / 半角 キーを送る Alt + IME ON / OFF 音量コントロール 【マウ筋単体で音量コントロール】 音量関係のキーコードはOSで定義されてて ミュート 0xAD(173) さげ 0xAE(174) あげ 0xAF(175) なので音量上げを設定する場合 適当なキーを送るジェスチャーを作る マウ筋を終了して設定ファイルを開く 目的のkeyXX_Xの値を175にしてセーブ (コメントから検索すると楽に見つかる) 廃止テンプレ ●2008. 1. 6 マウ筋 version 1.34 beta 1 beta 1 マルチモニタ環境で「マウ筋ナビ」がツールチップ表示できない不具合を修正した。 ●2005.01.09 マウ筋 ver. 1.23 起動時のコマンドラインオプションに「/L」を指定すると、左利き用のマウス設定に あわせたアクションに変換して読み込むようにした。(iniファイル自体を左利き用設定に 書き直すわけではないです。そのままのiniファイルで、このオプションをつけなければ、 普通に起動することができます。) 起動時のコマンドラインオプションに「/I ファイル名」を指定することにより、使用する 設定ファイルを選択できるようにした。 ターゲットにコントロールIDも登録できるようにした。SendMessage?等の対象として、 より詳細な設定ができるようになったと思う。 「その場でスクロール」の感度を調整できるようにした。設定した値以上の移動でスク ロールを実行します。 キーを送る等で設定できるキーの種類を増加した。 ●Sensiva http //www.sensiva.com/ 【見送り】([理由]→入手困難,正規ライセンス入手不能?) ●Mu ver2.04 2004/05/12 http //www.vector.co.jp/soft/win95/util/se238092.html 【見送り】([理由]→url先が追えない。入手困難?)
https://w.atwiki.jp/mrfrtech/pages/93.html
Market Scenario The global Identity And Access Management Market has been expected to increase at a CAGR of 13.50%, with a value of USD 35.71 billion during the estimated forecasting year of 2030. The demand for identity and access management market is gaining traction due to the ring of regulatory compliances and security concerns. It also matters more than the increasing cloud adoption is one of the most important factors responsible for the growth of the identity and access management market sectors around the world. However, the integration of advanced technologies like blockchain as well as artificial intelligence into the identity and access management market solutions has been expected to raise the growth of the entire market sector within the upcoming time. It allows the organizations to manage the lifecycle of the identities like employees, contractors and vendors. Cloud technology is changing the way of business and other essential work while it is driven by cost efficiency and the economics of sale. Furthermore, the lack of effective security can undermine the benefits of cloud computing. This marks the fundamental need for security solutions that include security for identity-related crimes, and thus it drives the market for identity and access management. Secure the networks, and the digital assets have become an important component of every business. Hackers do not only commit the data breaches, but the individuals also commit many within an organization who have access to sensitive parts of the networks or facilities. Among these types of cloud deployment used in the market, the public cloud accounted for the largest share due to its increased adoption across the verticals. Due to the spread of the epidemic, the organizations have adopted remote work culture and cloud technology to mitigate the impact on the business operations. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/2635 Competitive Outlook The key participants identified by MRFR operating in the global identity access management market are– F5 Networks (U.S.), Amazon Web Services (U.S.), HP (U.S.), IBM (U.S.), Microsoft Inc. (U.S.), Oracle Corporation (U.S.), Siemens AG (Germany), Dell Inc. (U.S.), CA Technologies (U.S.), ForgeRock Inc. (U.S.) among others. Segmentation The global identity and access management market has been divided into solutions, deployment, organization size, end-user verticals and regional analysis. The solution section further divides the market into five parts identity cloud, identity governance, access management, directory services, and other solutions. The deployment section further divides the market into three parts on-premise, hybrid and cloud-based. As per the organization part, the entire market has been segmented into two categories large enterprises and small medium enterprises. The identity and access management market is further classified into eight sections BFSI, IT telecom, education, healthcare, retail, energy, manufacturing, and other end-user verticals with end-user verticals. As per the regional basis, the market is divided into five parts Asia-pacific, Europe, North America, South America, and Middle East Africa. Regional Analysis Over the last few times, several data breaches have been reported in the Northern American region. These breaches have affected several end-user segments ranging from IT and telecom, healthcare, to the energy sector. The data breach affected around 2.7 million people and 173,000 businesses. The leaked information includes names, addresses, birth dates, email addresses and information about the transaction habits. Besides this, the region s healthcare sector also can defend against the cyber threats that its employees seriously undermine. Industry News In Canada, the prevention of attacks on organizations, the IT budgets of the companies increased by 11% between 2014 and 2017. In the United States, the IT sector has spent on security solutions to reach USD 66 billion. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/identity-access-management-market-2635 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. Similar Report***** Mixed Reality Market Research Report https //writeonwall.com/mixed-reality-market-by-development-size-share-and-demand-opportunity-size-share-trend-intel-corporation-u-s-sony-corporation-japan/ Smart Glass Market https //writeonwall.com/smart-glass-market-by-development-size-share-and-demand-opportunity-size-share-key-manufacturers-drivers-value-and-foreseen-2027/ Passport Reader Market https //writeonwall.com/passport-reader-market-by-development-size-share-and-demand-opportunity-it-security-and-data-protection-analysis-forecast-to-2030/ About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/mainichi-matome/pages/4979.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Cops debrief panty thief over mountains of unmentionables警察は、下着の山の上でパンティ泥棒の供述を聞きます。 参考資料 拡散状況 関連ページ Cops debrief panty thief over mountains of unmentionables 警察は、下着の山の上でパンティ泥棒の供述を聞きます。 0 Cops debrief panty thief over mountains of unmentionables 2006,09,18 Asahi Geino By Ryann Connell アサヒ芸能 ライアン・コネル記 1 An underhanded undies thief arrested recently stole thousands of women s undergarments and literally lived in an apartment that was wall-to-wall panties,according to Asahi Geino. 最近逮捕されたずるい下着泥棒は、女性の下着を数千枚盗み、文字通りいたるところパンティーだらけのアパートメントに住んでいた。アサヒ芸能より。 2 Even police were shocked by what they found in a raid on the home of 46-year-old company employee Kazuo Miyake after they raided his apartment early this month. 今月はやくに警察は三宅のアパートメントを捜索した後に、四十六歳の会社員三宅和夫の家の家宅捜査で見つけたことに、警察すらショックを受けた。 3 "The suspect had filled his home completely with women s panties, even sleeping on top of them. He had these hangers like clothes drying racks that he rigged up so that he could hang underwear all over his walls, too," a police investigation insider tells Asahi Geino. 「容疑者は彼の家を完全に女性のパンティーでいっぱいにしていて、パンテイーの上で寝てすらいました。彼は、自分で取り付けた衣類乾燥棚のような洋服かけを持っていたので、彼は下着を壁中に吊り下げることができました」と、警察の捜査の内部者はアサヒ芸能に語る。 4 Miyake lived in a single-room apartment about 18 meters square, with nearly every available space taken up by stolen skids. 三宅は約十八平方メートルのワンルームアパートメントに住んでいて、利用できる空間はすべて盗んだ下着で埋め尽くされていました。 5 "We were carrying out patrols near the home of a woman who had repeatedly fallen victim to a panty thief when along came Miyake. The woman had started hanging her underwear in a place further back on her verandah, it made her garments less susceptible to the attention of passersby. Because of this, Miyake ignored her underpants this time, and instead started snooping around another woman s place.When he tried to take them, we nabbed him," the cop says. 私たちは、三宅がやってきたときに、繰り返しパンティー泥棒の被害者となった女性の家の近くのパトロールをしていました。その女性はベランダの奥まったところで下着を干すようになっていたので、彼女の下着類は通行人の注意をひきにくくなりました。このため、このとき三宅は彼女の下着を無視して、かわりに別の女性の家の周りを嗅ぎまわりはじめました。彼が下着を盗もうとしたとき、私たちは彼を捕まえました」と、この警官は言う。 6 It s not the first time Miyake has been pinched for pilfering panties. He was also arrested a decade ago for the same crime. And the middle-aged man has made no secret of his liking for ladies lingerie. パンティーをくすねたことで三宅が逮捕されたのは、これが初めてではない。 彼は同じ罪で十年前にも逮捕された。 そして、この中年の男は、女性用下着を嗜好する性癖を隠さない。 7 "I can t remember exactly when it was, but he turned up one night, laughing and flashing around some panties saying he d worn by mistake," says the operator of a chicken-on-a-stick restaurant Miyake frequented. "When I looked at the panties, I saw they were pink and silky women s ones. He did the same thing another couple of times." 「それがいつか厳密に覚えてはいませんが、彼は間違って穿いちゃったといいながら、笑ったりパンティーを見せびらかしながら、ある夜姿を見せました」と、三宅がよく訪れていた焼き鳥屋の経営者はいう。 「私がそのパンテイーを見たとき、それはピンクで絹のような女性用のものでした。彼は同じことをもう二・三回しました」 8 Maguro Shimonoseki, a writer on things erotic, says Miyake is stuck with his proclivity for panties for perpetuity. エロネタライター下関マグロは、三宅は永久にパンティー嗜好の性癖に行き詰っている、という。 9 "There are different degrees of fetishism, but fundamentally fetishes can t be healed for life. Whether fetishes lead to crime is matter of how much energy people are willing to expend on them. If somebody has a fetish that s so strong they re willing to risk their social standing and reputable name for it, then it could very well lead them into crime and they could be arrested repeatedly," Shimonoseki says. "(Miyake) looks like he was one of those people." 「フェティシズムには異なる度合いがありますが、基本的にフェティッシュは一生『治り』ません。フェティッシュが犯罪にいたるかどうかは、フェティッシュに喜んで注げるエネルギーがどれくらいあるかにかかっています。もし、ある人が、社会的地位や名声を失うような目にしようとするほど強いフェティッシュを持っていたら、あきらかにその人は犯罪を起こし、繰り返し逮捕される可能性があるでしょう」と、下関はいう。 「(三宅)はそういった人のように見えます」 10 Friends say the knicker nicker was extraordinarily shy. この下着ドロは非常に内気だった、と友人たちはいう。 11 "He wasn t the type who was easily able to talk to women," a pal says. "He d only ever talk to a woman if she d talked to him first." 「彼は気軽に女性と話ができないタイプでした」と、ある友人はいう。 「彼は女性から話しかけられたときだけしか、女性と話そうとしませんでした」 12 Police, however, say he certainly didn t hold back when it came to getting his paws on panties. しかしながら警察は、彼は手をパンティーに伸ばすときには躊躇しなかった、という。 13 "He apparently stole underwear to satisfy an urge inside him," the police investigator tells Asahi Geino. "I think he probably lives in a world of his very own." 「彼はどうやら、彼の中の衝動を満たすために、下着を盗んだように思われます」と、警察の調査官はアサヒ芸能に語る。 「おそらく彼は自分自身の世界に住んでいるのだ、と私は思います」 14 By Ryann Connell September 18, 2006 ライアン・コネル記 2006年9月18日 参考資料 三宅和夫 www.mainichi-msn.co.jp/shakai/jiken/news/20060831k0000m040082000c.html (魚拓) 下関マグロ http //ja.wikipedia.org/wiki/%E4%B8%8B%E9%96%A2%E3%83%9E%E3%82%B0%E3%83%AD 拡散状況 Adult-DVD-Movie http //www.adult-dvd-movie.co.uk/adult_news/14028/japanese-cops-debrief-panty-thief-over-mountains-of-unmentionable-booty.html(*1) Blogger 部分転載:http //chanweiyee.blogspot.com/2006/09/cops-debrief-panty-thief-over.html 英語サイト http //www.asianmc.net/index.php?showtopic=780 http //www.pantykin.com/forum/index.php?showtopic=2274 関連ページ Adult-DVD-Movie Blogger WaiWaiの記事を転載した英語サイト:A WaiWaiの記事を転載した英語サイト:P 優先的に翻訳すべき記事リスト 毎日新聞英語版から配信された記事2006年 毎日新聞英語版から配信された記事一覧その2